Make fs.h C++20 compliant

Without the changes, the file will fail to compile under C++20 because
char8_t can not be converted to char implicitly.
24.x
MarcoFalke 3 years ago
parent fae2220f4e
commit fabb7c4ba6

@ -51,12 +51,26 @@ public:
// Disallow std::string conversion method to avoid locale-dependent encoding on windows.
std::string string() const = delete;
std::string u8string() const
{
const auto& utf8_str{std::filesystem::path::u8string()};
// utf8_str might either be std::string (C++17) or std::u8string
// (C++20). Convert both to std::string. This method can be removed
// after switching to C++20.
return std::string{utf8_str.begin(), utf8_str.end()};
}
// Required for path overloads in <fstream>.
// See https://gcc.gnu.org/git/?p=gcc.git;a=commit;h=96e0367ead5d8dcac3bec2865582e76e2fbab190
path& make_preferred() { std::filesystem::path::make_preferred(); return *this; }
path filename() const { return std::filesystem::path::filename(); }
};
static inline path u8path(const std::string& utf8_str)
{
return std::filesystem::u8path(utf8_str);
}
// Disallow implicit std::string conversion for absolute to avoid
// locale-dependent encoding on windows.
static inline path absolute(const path& p)
@ -116,8 +130,8 @@ static inline std::string PathToString(const path& path)
// use here, because these methods encode the path using C++'s narrow
// multibyte encoding, which on Windows corresponds to the current "code
// page", which is unpredictable and typically not able to represent all
// valid paths. So std::filesystem::path::u8string() and
// std::filesystem::u8path() functions are used instead on Windows. On
// valid paths. So fs::path::u8string() and
// fs::u8path() functions are used instead on Windows. On
// POSIX, u8string/u8path functions are not safe to use because paths are
// not always valid UTF-8, so plain string methods which do not transform
// the path there are used.

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