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@ -87,9 +87,12 @@ public:
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{
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// Manually recompute the dynamic usage of the whole data, and compare it.
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size_t ret = memusage::DynamicUsage(cacheCoins);
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size_t count = 0;
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for (CCoinsMap::iterator it = cacheCoins.begin(); it != cacheCoins.end(); it++) {
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ret += it->second.coins.DynamicMemoryUsage();
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++count;
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}
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BOOST_CHECK_EQUAL(GetCacheSize(), count);
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BOOST_CHECK_EQUAL(DynamicMemoryUsage(), ret);
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}
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@ -118,10 +121,12 @@ BOOST_AUTO_TEST_CASE(coins_cache_simulation_test)
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bool removed_all_caches = false;
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bool reached_4_caches = false;
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bool added_an_entry = false;
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bool added_an_unspendable_entry = false;
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bool removed_an_entry = false;
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bool updated_an_entry = false;
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bool found_an_entry = false;
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bool missed_an_entry = false;
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bool uncached_an_entry = false;
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// A simple map to track what we expect the cache stack to represent.
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std::map<COutPoint, Coin> result;
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@ -143,36 +148,49 @@ BOOST_AUTO_TEST_CASE(coins_cache_simulation_test)
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{
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uint256 txid = txids[insecure_rand() % txids.size()]; // txid we're going to modify in this iteration.
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Coin& coin = result[COutPoint(txid, 0)];
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const Coin& entry = stack.back()->AccessCoin(COutPoint(txid, 0));
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const Coin& entry = (insecure_rand() % 500 == 0) ? AccessByTxid(*stack.back(), txid) : stack.back()->AccessCoin(COutPoint(txid, 0));
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BOOST_CHECK(coin == entry);
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if (insecure_rand() % 5 == 0 || coin.IsPruned()) {
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if (coin.IsPruned()) {
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added_an_entry = true;
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Coin newcoin;
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newcoin.out.nValue = insecure_rand();
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newcoin.nHeight = 1;
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if (insecure_rand() % 16 == 0 && coin.IsPruned()) {
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newcoin.out.scriptPubKey.assign(1 + (insecure_rand() & 0x3F), OP_RETURN);
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BOOST_CHECK(newcoin.out.scriptPubKey.IsUnspendable());
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added_an_unspendable_entry = true;
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} else {
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updated_an_entry = true;
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newcoin.out.scriptPubKey.assign(insecure_rand() & 0x3F, 0); // Random sizes so we can test memory usage accounting
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(coin.IsPruned() ? added_an_entry : updated_an_entry) = true;
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coin = newcoin;
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}
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coin.out.nValue = insecure_rand();
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coin.nHeight = 1;
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stack.back()->AddCoin(COutPoint(txid, 0), std::move(newcoin), !coin.IsPruned() || insecure_rand() & 1);
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} else {
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coin.Clear();
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removed_an_entry = true;
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}
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if (coin.IsPruned()) {
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coin.Clear();
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stack.back()->SpendCoin(COutPoint(txid, 0));
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} else {
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stack.back()->AddCoin(COutPoint(txid, 0), Coin(coin), true);
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}
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}
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// One every 10 iterations, remove a random entry from the cache
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if (insecure_rand() % 10) {
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COutPoint out(txids[insecure_rand() % txids.size()], 0);
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int cacheid = insecure_rand() % stack.size();
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stack[cacheid]->Uncache(out);
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uncached_an_entry |= !stack[cacheid]->HaveCoinsInCache(out);
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}
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// Once every 1000 iterations and at the end, verify the full cache.
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if (insecure_rand() % 1000 == 1 || i == NUM_SIMULATION_ITERATIONS - 1) {
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for (auto it = result.begin(); it != result.end(); it++) {
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bool have = stack.back()->HaveCoins(it->first);
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const Coin& coin = stack.back()->AccessCoin(it->first);
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BOOST_CHECK(have == !coin.IsPruned());
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BOOST_CHECK(coin == it->second);
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if (coin.IsPruned()) {
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missed_an_entry = true;
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} else {
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BOOST_CHECK(stack.back()->HaveCoinsInCache(it->first));
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found_an_entry = true;
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}
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}
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@ -222,10 +240,12 @@ BOOST_AUTO_TEST_CASE(coins_cache_simulation_test)
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BOOST_CHECK(removed_all_caches);
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BOOST_CHECK(reached_4_caches);
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BOOST_CHECK(added_an_entry);
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BOOST_CHECK(added_an_unspendable_entry);
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BOOST_CHECK(removed_an_entry);
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BOOST_CHECK(updated_an_entry);
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BOOST_CHECK(found_an_entry);
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BOOST_CHECK(missed_an_entry);
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BOOST_CHECK(uncached_an_entry);
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}
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// Store of all necessary tx and undo data for next test
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@ -275,6 +295,7 @@ BOOST_AUTO_TEST_CASE(updatecoins_simulation_test)
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tx.vin.resize(1);
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tx.vout.resize(1);
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tx.vout[0].nValue = i; //Keep txs unique unless intended to duplicate
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tx.vout[0].scriptPubKey.assign(insecure_rand() & 0x3F, 0); // Random sizes so we can test memory usage accounting
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unsigned int height = insecure_rand();
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Coin oldcoins;
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@ -393,11 +414,24 @@ BOOST_AUTO_TEST_CASE(updatecoins_simulation_test)
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// Once every 1000 iterations and at the end, verify the full cache.
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if (insecure_rand() % 1000 == 1 || i == NUM_SIMULATION_ITERATIONS - 1) {
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for (auto it = result.begin(); it != result.end(); it++) {
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bool have = stack.back()->HaveCoins(it->first);
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const Coin& coin = stack.back()->AccessCoin(it->first);
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BOOST_CHECK(have == !coin.IsPruned());
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BOOST_CHECK(coin == it->second);
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}
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}
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// One every 10 iterations, remove a random entry from the cache
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if (utxoset.size() > 1 && insecure_rand() % 30) {
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stack[insecure_rand() % stack.size()]->Uncache(FindRandomFrom(utxoset)->first);
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}
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if (disconnectedids.size() > 1 && insecure_rand() % 30) {
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stack[insecure_rand() % stack.size()]->Uncache(FindRandomFrom(disconnectedids)->first);
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}
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if (duplicateids.size() > 1 && insecure_rand() % 30) {
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stack[insecure_rand() % stack.size()]->Uncache(FindRandomFrom(duplicateids)->first);
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}
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if (insecure_rand() % 100 == 0) {
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// Every 100 iterations, flush an intermediate cache
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if (stack.size() > 1 && insecure_rand() % 2 == 0) {
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