Show loaded wallets as disabled in open menu instead of nothing

pull/764/head
MeshCollider 6 years ago
parent c5ffe8d515
commit c3ef63a52f

@ -370,9 +370,18 @@ void BitcoinGUI::createActions()
connect(openAction, &QAction::triggered, this, &BitcoinGUI::openClicked); connect(openAction, &QAction::triggered, this, &BitcoinGUI::openClicked);
connect(m_open_wallet_action->menu(), &QMenu::aboutToShow, [this] { connect(m_open_wallet_action->menu(), &QMenu::aboutToShow, [this] {
m_open_wallet_action->menu()->clear(); m_open_wallet_action->menu()->clear();
for (std::string path : m_wallet_controller->getWalletsAvailableToOpen()) { std::vector<std::string> available_wallets = m_wallet_controller->getWalletsAvailableToOpen();
std::vector<std::string> wallets = m_node.listWalletDir();
for (const auto& path : wallets) {
QString name = path.empty() ? QString("["+tr("default wallet")+"]") : QString::fromStdString(path); QString name = path.empty() ? QString("["+tr("default wallet")+"]") : QString::fromStdString(path);
QAction* action = m_open_wallet_action->menu()->addAction(name); QAction* action = m_open_wallet_action->menu()->addAction(name);
if (std::find(available_wallets.begin(), available_wallets.end(), path) == available_wallets.end()) {
// This wallet is already loaded
action->setEnabled(false);
continue;
}
connect(action, &QAction::triggered, [this, name, path] { connect(action, &QAction::triggered, [this, name, path] {
OpenWalletActivity* activity = m_wallet_controller->openWallet(path); OpenWalletActivity* activity = m_wallet_controller->openWallet(path);
@ -400,6 +409,10 @@ void BitcoinGUI::createActions()
assert(invoked); assert(invoked);
}); });
} }
if (wallets.empty()) {
QAction* action = m_open_wallet_action->menu()->addAction(tr("No wallets available"));
action->setEnabled(false);
}
}); });
connect(m_close_wallet_action, &QAction::triggered, [this] { connect(m_close_wallet_action, &QAction::triggered, [this] {
m_wallet_controller->closeWallet(walletFrame->currentWalletModel(), this); m_wallet_controller->closeWallet(walletFrame->currentWalletModel(), this);

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