Drop extra script variable in ProduceSignature

Was slightly confusing.
pull/585/head
Russell Yanofsky 7 years ago
parent d4991c0cbb
commit 9360f50321

@ -140,10 +140,9 @@ static CScript PushAll(const std::vector<valtype>& values)
bool ProduceSignature(const BaseSignatureCreator& creator, const CScript& fromPubKey, SignatureData& sigdata)
{
CScript script = fromPubKey;
std::vector<valtype> result;
txnouttype whichType;
bool solved = SignStep(creator, script, result, whichType, SIGVERSION_BASE);
bool solved = SignStep(creator, fromPubKey, result, whichType, SIGVERSION_BASE);
bool P2SH = false;
CScript subscript;
sigdata.scriptWitness.stack.clear();
@ -153,8 +152,8 @@ bool ProduceSignature(const BaseSignatureCreator& creator, const CScript& fromPu
// Solver returns the subscript that needs to be evaluated;
// the final scriptSig is the signatures from that
// and then the serialized subscript:
script = subscript = CScript(result[0].begin(), result[0].end());
solved = solved && SignStep(creator, script, result, whichType, SIGVERSION_BASE) && whichType != TX_SCRIPTHASH;
subscript = CScript(result[0].begin(), result[0].end());
solved = solved && SignStep(creator, subscript, result, whichType, SIGVERSION_BASE) && whichType != TX_SCRIPTHASH;
P2SH = true;
}

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