Simple class to manage a task queue that is serviced by one or more threads.pull/262/head
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// Copyright (c) 2015 The Bitcoin Core developers
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// Distributed under the MIT software license, see the accompanying
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// file COPYING or http://www.opensource.org/licenses/mit-license.php.
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#include "scheduler.h"
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#include <assert.h>
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#include <boost/bind.hpp>
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#include <utility>
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CScheduler::CScheduler() : nThreadsServicingQueue(0)
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{
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}
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CScheduler::~CScheduler()
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{
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assert(nThreadsServicingQueue == 0);
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}
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#if BOOST_VERSION < 105000
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static boost::system_time toPosixTime(const boost::chrono::system_clock::time_point& t)
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{
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boost::chrono::system_clock::duration d = t.time_since_epoch();
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boost::chrono::microseconds usecs = boost::chrono::duration_cast<boost::chrono::microseconds>(d);
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boost::system_time result = boost::posix_time::from_time_t(0) +
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boost::posix_time::microseconds(usecs.count());
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return result;
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}
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#endif
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void CScheduler::serviceQueue()
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{
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boost::unique_lock<boost::mutex> lock(newTaskMutex);
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++nThreadsServicingQueue;
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// newTaskMutex is locked throughout this loop EXCEPT
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// when the thread is waiting or when the user's function
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// is called.
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while (1) {
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try {
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while (taskQueue.empty()) {
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// Wait until there is something to do.
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newTaskScheduled.wait(lock);
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}
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// Wait until either there is a new task, or until
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// the time of the first item on the queue:
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// wait_until needs boost 1.50 or later; older versions have timed_wait:
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#if BOOST_VERSION < 105000
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while (!taskQueue.empty() && newTaskScheduled.timed_wait(lock, toPosixTime(taskQueue.begin()->first))) {
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// Keep waiting until timeout
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}
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#else
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while (!taskQueue.empty() && newTaskScheduled.wait_until(lock, taskQueue.begin()->first) != boost::cv_status::timeout) {
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// Keep waiting until timeout
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}
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#endif
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// If there are multiple threads, the queue can empty while we're waiting (another
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// thread may service the task we were waiting on).
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if (taskQueue.empty())
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continue;
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Function f = taskQueue.begin()->second;
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taskQueue.erase(taskQueue.begin());
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// Unlock before calling f, so it can reschedule itself or another task
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// without deadlocking:
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lock.unlock();
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f();
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lock.lock();
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} catch (...) {
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--nThreadsServicingQueue;
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throw;
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}
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}
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}
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void CScheduler::schedule(CScheduler::Function f, boost::chrono::system_clock::time_point t)
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{
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{
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boost::unique_lock<boost::mutex> lock(newTaskMutex);
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taskQueue.insert(std::make_pair(t, f));
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}
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newTaskScheduled.notify_one();
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}
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void CScheduler::scheduleFromNow(CScheduler::Function f, int64_t deltaSeconds)
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{
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schedule(f, boost::chrono::system_clock::now() + boost::chrono::seconds(deltaSeconds));
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}
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static void Repeat(CScheduler* s, CScheduler::Function f, int64_t deltaSeconds)
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{
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f();
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s->scheduleFromNow(boost::bind(&Repeat, s, f, deltaSeconds), deltaSeconds);
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}
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void CScheduler::scheduleEvery(CScheduler::Function f, int64_t deltaSeconds)
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{
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scheduleFromNow(boost::bind(&Repeat, this, f, deltaSeconds), deltaSeconds);
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}
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@ -0,0 +1,70 @@
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// Copyright (c) 2015 The Bitcoin Core developers
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// Distributed under the MIT software license, see the accompanying
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// file COPYING or http://www.opensource.org/licenses/mit-license.php.
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#ifndef BITCOIN_SCHEDULER_H
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#define BITCOIN_SCHEDULER_H
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//
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// NOTE:
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// boost::thread / boost::function / boost::chrono should be ported to
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// std::thread / std::function / std::chrono when we support C++11.
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//
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#include <boost/function.hpp>
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#include <boost/chrono/chrono.hpp>
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#include <boost/thread.hpp>
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#include <map>
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//
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// Simple class for background tasks that should be run
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// periodically or once "after a while"
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//
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// Usage:
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//
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// CScheduler* s = new CScheduler();
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// s->scheduleFromNow(doSomething, 11); // Assuming a: void doSomething() { }
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// s->scheduleFromNow(boost::bind(Class::func, this, argument), 3);
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// boost::thread* t = new boost::thread(boost::bind(CScheduler::serviceQueue, s));
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//
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// ... then at program shutdown, clean up the thread running serviceQueue:
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// t->interrupt();
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// t->join();
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// delete t;
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// delete s; // Must be done after thread is interrupted/joined.
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//
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class CScheduler
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{
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public:
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CScheduler();
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~CScheduler();
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typedef boost::function<void(void)> Function;
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// Call func at/after time t
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void schedule(Function f, boost::chrono::system_clock::time_point t);
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// Convenience method: call f once deltaSeconds from now
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void scheduleFromNow(Function f, int64_t deltaSeconds);
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// Another convenience method: call f approximately
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// every deltaSeconds forever, starting deltaSeconds from now.
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// To be more precise: every time f is finished, it
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// is rescheduled to run deltaSeconds later. If you
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// need more accurate scheduling, don't use this method.
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void scheduleEvery(Function f, int64_t deltaSeconds);
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// To keep things as simple as possible, there is no unschedule.
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// Services the queue 'forever'. Should be run in a thread,
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// and interrupted using boost::interrupt_thread
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void serviceQueue();
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private:
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std::multimap<boost::chrono::system_clock::time_point, Function> taskQueue;
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boost::condition_variable newTaskScheduled;
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boost::mutex newTaskMutex;
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int nThreadsServicingQueue;
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};
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#endif
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