Add bool PSBTInputSigned

Refactor out a "PSBTInputSigned" function to check if a PSBT is signed,
for use in subsequent commits.

Also improve a related comment.
pull/643/head
Glenn Willen 6 years ago
parent 65166d4cf8
commit 53e6fffb8f

@ -1536,12 +1536,15 @@ UniValue finalizepsbt(const JSONRPCRequest& request)
throw JSONRPCError(RPC_DESERIALIZATION_ERROR, strprintf("TX decode failed %s", error));
}
// Get all of the previous transactions
// Finalize input signatures -- in case we have partial signatures that add up to a complete
// signature, but have not combined them yet (e.g. because the combiner that created this
// PartiallySignedTransaction did not understand them), this will combine them into a final
// script.
bool complete = true;
for (unsigned int i = 0; i < psbtx.tx->vin.size(); ++i) {
PSBTInput& input = psbtx.inputs.at(i);
complete &= SignPSBTInput(DUMMY_SIGNING_PROVIDER, *psbtx.tx, input, i, 1);
complete &= SignPSBTInput(DUMMY_SIGNING_PROVIDER, *psbtx.tx, input, i, SIGHASH_ALL);
}
UniValue result(UniValue::VOBJ);

@ -239,10 +239,14 @@ bool ProduceSignature(const SigningProvider& provider, const BaseSignatureCreato
return sigdata.complete;
}
bool PSBTInputSigned(PSBTInput& input)
{
return !input.final_script_sig.empty() || !input.final_script_witness.IsNull();
}
bool SignPSBTInput(const SigningProvider& provider, const CMutableTransaction& tx, PSBTInput& input, int index, int sighash)
{
// if this input has a final scriptsig or scriptwitness, don't do anything with it
if (!input.final_script_sig.empty() || !input.final_script_witness.IsNull()) {
if (PSBTInputSigned(input)) {
return true;
}

@ -730,6 +730,9 @@ bool ProduceSignature(const SigningProvider& provider, const BaseSignatureCreato
bool SignSignature(const SigningProvider &provider, const CScript& fromPubKey, CMutableTransaction& txTo, unsigned int nIn, const CAmount& amount, int nHashType);
bool SignSignature(const SigningProvider &provider, const CTransaction& txFrom, CMutableTransaction& txTo, unsigned int nIn, int nHashType);
/** Checks whether a PSBTInput is already signed. */
bool PSBTInputSigned(PSBTInput& input);
/** Signs a PSBTInput, verifying that all provided data matches what is being signed. */
bool SignPSBTInput(const SigningProvider& provider, const CMutableTransaction& tx, PSBTInput& input, int index, int sighash = SIGHASH_ALL);

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