net: don't import std namespace

This file is about to be broken up into chunks and moved around. Drop the
namespace now rather than requiring other files to use it.
pull/262/head
Cory Fields 9 years ago
parent 006cdf64dc
commit 52cbce287a

@ -56,7 +56,6 @@
#endif
#endif
using namespace std;
namespace {
const int MAX_OUTBOUND_CONNECTIONS = 8;
@ -78,7 +77,7 @@ bool fDiscover = true;
bool fListen = true;
uint64_t nLocalServices = NODE_NETWORK;
CCriticalSection cs_mapLocalHost;
map<CNetAddr, LocalServiceInfo> mapLocalHost;
std::map<CNetAddr, LocalServiceInfo> mapLocalHost;
static bool vfLimited[NET_MAX] = {};
static CNode* pnodeLocalHost = NULL;
uint64_t nLocalHostNonce = 0;
@ -88,20 +87,20 @@ int nMaxConnections = DEFAULT_MAX_PEER_CONNECTIONS;
bool fAddressesInitialized = false;
std::string strSubVersion;
vector<CNode*> vNodes;
std::vector<CNode*> vNodes;
CCriticalSection cs_vNodes;
map<uint256, CTransaction> mapRelay;
deque<pair<int64_t, uint256> > vRelayExpiration;
std::map<uint256, CTransaction> mapRelay;
std::deque<std::pair<int64_t, uint256> > vRelayExpiration;
CCriticalSection cs_mapRelay;
limitedmap<uint256, int64_t> mapAlreadyAskedFor(MAX_INV_SZ);
static deque<string> vOneShots;
static std::deque<std::string> vOneShots;
CCriticalSection cs_vOneShots;
set<CNetAddr> setservAddNodeAddresses;
std::set<CNetAddr> setservAddNodeAddresses;
CCriticalSection cs_setservAddNodeAddresses;
vector<std::string> vAddedNodes;
std::vector<std::string> vAddedNodes;
CCriticalSection cs_vAddedNodes;
NodeId nLastNodeId = 0;
@ -135,7 +134,7 @@ bool GetLocal(CService& addr, const CNetAddr *paddrPeer)
int nBestReachability = -1;
{
LOCK(cs_mapLocalHost);
for (map<CNetAddr, LocalServiceInfo>::iterator it = mapLocalHost.begin(); it != mapLocalHost.end(); it++)
for (std::map<CNetAddr, LocalServiceInfo>::iterator it = mapLocalHost.begin(); it != mapLocalHost.end(); it++)
{
int nScore = (*it).second.nScore;
int nReachability = (*it).first.GetReachabilityFrom(paddrPeer);
@ -796,7 +795,7 @@ void SocketSendData(CNode *pnode)
pnode->vSendMsg.erase(pnode->vSendMsg.begin(), it);
}
static list<CNode*> vNodesDisconnected;
static std::list<CNode*> vNodesDisconnected;
class CNodeRef {
public:
@ -1045,7 +1044,7 @@ void ThreadSocketHandler()
{
LOCK(cs_vNodes);
// Disconnect unused nodes
vector<CNode*> vNodesCopy = vNodes;
std::vector<CNode*> vNodesCopy = vNodes;
BOOST_FOREACH(CNode* pnode, vNodesCopy)
{
if (pnode->fDisconnect ||
@ -1069,7 +1068,7 @@ void ThreadSocketHandler()
}
{
// Delete disconnected nodes
list<CNode*> vNodesDisconnectedCopy = vNodesDisconnected;
std::list<CNode*> vNodesDisconnectedCopy = vNodesDisconnected;
BOOST_FOREACH(CNode* pnode, vNodesDisconnectedCopy)
{
// wait until threads are done using it
@ -1120,7 +1119,7 @@ void ThreadSocketHandler()
BOOST_FOREACH(const ListenSocket& hListenSocket, vhListenSocket) {
FD_SET(hListenSocket.socket, &fdsetRecv);
hSocketMax = max(hSocketMax, hListenSocket.socket);
hSocketMax = std::max(hSocketMax, hListenSocket.socket);
have_fds = true;
}
@ -1131,7 +1130,7 @@ void ThreadSocketHandler()
if (pnode->hSocket == INVALID_SOCKET)
continue;
FD_SET(pnode->hSocket, &fdsetError);
hSocketMax = max(hSocketMax, pnode->hSocket);
hSocketMax = std::max(hSocketMax, pnode->hSocket);
have_fds = true;
// Implement the following logic:
@ -1198,7 +1197,7 @@ void ThreadSocketHandler()
//
// Service each socket
//
vector<CNode*> vNodesCopy;
std::vector<CNode*> vNodesCopy;
{
LOCK(cs_vNodes);
vNodesCopy = vNodes;
@ -1355,7 +1354,7 @@ void ThreadMapPort()
}
}
string strDesc = "Bitcoin " + FormatFullVersion();
std::string strDesc = "Bitcoin " + FormatFullVersion();
try {
while (true) {
@ -1441,7 +1440,7 @@ void ThreadDNSAddressSeed()
}
}
const vector<CDNSSeedData> &vSeeds = Params().DNSSeeds();
const std::vector<CDNSSeedData> &vSeeds = Params().DNSSeeds();
int found = 0;
LogPrintf("Loading addresses from DNS seeds (could take a while)\n");
@ -1450,8 +1449,8 @@ void ThreadDNSAddressSeed()
if (HaveNameProxy()) {
AddOneShot(seed.host);
} else {
vector<CNetAddr> vIPs;
vector<CAddress> vAdd;
std::vector<CNetAddr> vIPs;
std::vector<CAddress> vAdd;
if (LookupHost(seed.host.c_str(), vIPs, 0, true))
{
BOOST_FOREACH(const CNetAddr& ip, vIPs)
@ -1508,7 +1507,7 @@ void DumpData()
void static ProcessOneShot()
{
string strDest;
std::string strDest;
{
LOCK(cs_vOneShots);
if (vOneShots.empty())
@ -1574,7 +1573,7 @@ void ThreadOpenConnections()
// Only connect out to one peer per network group (/16 for IPv4).
// Do this here so we don't have to critsect vNodes inside mapAddresses critsect.
int nOutbound = 0;
set<vector<unsigned char> > setConnected;
std::set<std::vector<unsigned char> > setConnected;
{
LOCK(cs_vNodes);
BOOST_FOREACH(CNode* pnode, vNodes) {
@ -1632,7 +1631,7 @@ void ThreadOpenAddedConnections()
if (HaveNameProxy()) {
while(true) {
list<string> lAddresses(0);
std::list<std::string> lAddresses(0);
{
LOCK(cs_vAddedNodes);
BOOST_FOREACH(const std::string& strAddNode, vAddedNodes)
@ -1650,16 +1649,16 @@ void ThreadOpenAddedConnections()
for (unsigned int i = 0; true; i++)
{
list<string> lAddresses(0);
std::list<std::string> lAddresses(0);
{
LOCK(cs_vAddedNodes);
BOOST_FOREACH(const std::string& strAddNode, vAddedNodes)
lAddresses.push_back(strAddNode);
}
list<vector<CService> > lservAddressesToAdd(0);
std::list<std::vector<CService> > lservAddressesToAdd(0);
BOOST_FOREACH(const std::string& strAddNode, lAddresses) {
vector<CService> vservNode(0);
std::vector<CService> vservNode(0);
if(Lookup(strAddNode.c_str(), vservNode, Params().GetDefaultPort(), fNameLookup, 0))
{
lservAddressesToAdd.push_back(vservNode);
@ -1675,7 +1674,7 @@ void ThreadOpenAddedConnections()
{
LOCK(cs_vNodes);
BOOST_FOREACH(CNode* pnode, vNodes)
for (list<vector<CService> >::iterator it = lservAddressesToAdd.begin(); it != lservAddressesToAdd.end(); it++)
for (std::list<std::vector<CService> >::iterator it = lservAddressesToAdd.begin(); it != lservAddressesToAdd.end(); it++)
BOOST_FOREACH(const CService& addrNode, *(it))
if (pnode->addr == addrNode)
{
@ -1684,7 +1683,7 @@ void ThreadOpenAddedConnections()
break;
}
}
BOOST_FOREACH(vector<CService>& vserv, lservAddressesToAdd)
BOOST_FOREACH(std::vector<CService>& vserv, lservAddressesToAdd)
{
CSemaphoreGrant grant(*semOutbound);
OpenNetworkConnection(CAddress(vserv[i % vserv.size()]), &grant);
@ -1732,7 +1731,7 @@ void ThreadMessageHandler()
SetThreadPriority(THREAD_PRIORITY_BELOW_NORMAL);
while (true)
{
vector<CNode*> vNodesCopy;
std::vector<CNode*> vNodesCopy;
{
LOCK(cs_vNodes);
vNodesCopy = vNodes;
@ -1792,7 +1791,7 @@ void ThreadMessageHandler()
bool BindListenPort(const CService &addrBind, string& strError, bool fWhitelisted)
bool BindListenPort(const CService &addrBind, std::string& strError, bool fWhitelisted)
{
strError = "";
int nOne = 1;
@ -1900,7 +1899,7 @@ void static Discover(boost::thread_group& threadGroup)
char pszHostName[256] = "";
if (gethostname(pszHostName, sizeof(pszHostName)) != SOCKET_ERROR)
{
vector<CNetAddr> vaddr;
std::vector<CNetAddr> vaddr;
if (LookupHost(pszHostName, vaddr, 0, true))
{
BOOST_FOREACH (const CNetAddr &addr, vaddr)
@ -2300,7 +2299,7 @@ bool CAddrDB::Read(CAddrMan& addr)
// Don't try to resize to a negative number if file is small
if (fileSize >= sizeof(uint256))
dataSize = fileSize - sizeof(uint256);
vector<unsigned char> vchData;
std::vector<unsigned char> vchData;
vchData.resize(dataSize);
uint256 hashIn;
@ -2580,7 +2579,7 @@ bool CBanDB::Read(banmap_t& banSet)
// Don't try to resize to a negative number if file is small
if (fileSize >= sizeof(uint256))
dataSize = fileSize - sizeof(uint256);
vector<unsigned char> vchData;
std::vector<unsigned char> vchData;
vchData.resize(dataSize);
uint256 hashIn;

Loading…
Cancel
Save