Main image processing is now in ImageViewer, used by both ViewImage and
ViewFavicon.
Fixed URIMetadataNode.getFavicon to use non-standard icons with no size
ass fallback.
jdk-based logger tend to block
at java.util.logging.Logger.log(Logger.java:476) in concurrent
environments. This makes logging a main performance issue. To overcome
this problem, this is a add-on to jdk logging to put log entries on a
concurrent message queue and log the messages one by one using a
separate process.
- FTPClient uses the concurrent logging instead of the log4j logger
caused by a JRE bug, the PixelGrabber had to be circumvented using an
own frame buffer which can be read without a PixelGrabber. This resulted
in ultra-fast and much less memory-consuming transformation. YaCy images
are now generated really fast!
- replaced the dot in the NetworkGraph with arrows
- enhanced the image drawing speed using pre-computed color values
- added more attention for OOM cases during very large image painting
main time-consuming process. This shall be done in concurrency.
- added concurrent processes to call the PixelGrabber and framework to
do that (queues)
It is now possible to create 4k-Images (3840x2160) i.e. with the Network
Graphics servlet
compressed deflater output, then assign an exact-sized byte[] which
makes resizing afterwards superfluous
- after all enhancements all class objects were removed; result is just
one short static method
- made objects final where possible
quite a bit to remove all code that handles transparency. With this
highly specialized png writer it is possible to write png images much
faster that with the JRE built-in png writer.
In a second step it can be possible to add concurrency to increase
computation speed further.
- multiple hosts can be listed (comma-separated) as host argument
- new 'bf'-attribut (branch factor): the maximum number of edges per
node
- the bf-value is computed automatically
- ordering of nodes when the graphic is drawed: mostly the drawing ends
with an limitation eg. number of nodes. When this happens, it should be
ensured that more 'interesting' nodes are painted in advance. This is
now done by sorting all nodes by the number of links they have in de
distant sub-graph.