enhancement in circle drawing

pull/1/head
Michael Peter Christen 13 years ago
parent 34f4225d7e
commit e5ca7f22b1

@ -9,7 +9,7 @@
// $LastChangedBy$
//
// LICENSE
//
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
@ -32,13 +32,13 @@ import java.util.List;
import java.util.Set;
public class CircleTool {
public class CircleTool {
private static short[][] circles = new short[0][];
private static short[][] circles = new short[0][];
private static short[] getCircleCoords(final short radius) {
if ((radius - 1) < circles.length) return circles[radius - 1];
// read some lines from known circles
Set<String> crds = new HashSet<String>();
//crds.add("0|0");
@ -49,11 +49,11 @@ public class CircleTool {
if (!(crds.contains(co))) crds.add(co);
}
}
// copy old circles into new array
short[][] newCircles = new short[radius][];
System.arraycopy(circles, 0, newCircles, 0, circles.length);
// compute more lines in new circles
short x, y;
List<short[]> crc;
@ -69,8 +69,8 @@ public class CircleTool {
crc.add(new short[]{x, y});
crds.add(co);
}
x = (short) (((double) r + 0.5) * Math.cos(Math.PI * a / (4 * r1)));
y = (short) (((double) r + 0.5) * Math.sin(Math.PI * a / (4 * r1)));
x = (short) ((r + 0.5) * Math.cos(Math.PI * a / (4 * r1)));
y = (short) ((r + 0.5) * Math.sin(Math.PI * a / (4 * r1)));
co = x + "|" + y;
if (!(crds.contains(co))) {
crc.add(new short[]{x, y});
@ -86,21 +86,21 @@ public class CircleTool {
coords = crc.get(i);
newCircles[r][i2++] = coords[0];
newCircles[r][i2++] = coords[1];
//System.out.print(circles[r][i][0] + "," +circles[r][i][1] + "; ");
//System.out.print(circles[r][i][0] + "," +circles[r][i][1] + "; ");
}
//System.out.println();
}
crc = null;
crds = null;
// move newCircles to circles array
circles = newCircles;
newCircles = null;
// finally return wanted slice
return circles[radius - 1];
}
public static void circle(final RasterPlotter matrix, final int xc, final int yc, final int radius, final int intensity) {
if (radius == 0) {
//matrix.plot(xc, yc, 100);
@ -119,7 +119,7 @@ public class CircleTool {
}
}
}
public static void circle(final RasterPlotter matrix, final int xc, final int yc, final int radius, int fromArc, int toArc) {
// draws only a part of a circle
// arc is given in degree
@ -132,8 +132,11 @@ public class CircleTool {
} else {
final short[] c = getCircleCoords((short) radius);
final short q = (short) (c.length / 2);
final short[] c4x = new short[q * 4];
final short[] c4y = new short[q * 4];
final short q2 = (short) (q * 2);
final short q3 = (short) (q * 3);
final short q4 = (short) (q * 4);
final short[] c4x = new short[q4];
final short[] c4y = new short[q4];
short a0, a1, a2, a3, b0, b1;
for (short i = 0; i < q; i++) {
b0 = (short) (2 * (i ));
@ -142,29 +145,33 @@ public class CircleTool {
a1 = c[b0 + 1];
a2 = c[b1 ];
a3 = c[b1 + 1];
c4x[i ] = a0 ; // quadrant 1
c4y[i ] = (short) (-a1 - 1); // quadrant 1
c4x[i + q] = (short) ( 1 - a2); // quadrant 2
c4y[i + q] = (short) (-a3 - 1); // quadrant 2
c4x[i + 2 * q] = (short) ( 1 - a0); // quadrant 3
c4y[i + 2 * q] = a1 ; // quadrant 3
c4x[i + 3 * q] = a2 ; // quadrant 4
c4y[i + 3 * q] = a3 ; // quadrant 4
c4x[i ] = a0 ; // quadrant 1
c4y[i ] = (short) (-a1 - 1); // quadrant 1
c4x[i + q ] = (short) ( 1 - a2); // quadrant 2
c4y[i + q ] = (short) (-a3 - 1); // quadrant 2
c4x[i + q2] = (short) ( 1 - a0); // quadrant 3
c4y[i + q2] = a1 ; // quadrant 3
c4x[i + q3] = a2 ; // quadrant 4
c4y[i + q3] = a3 ; // quadrant 4
}
if (fromArc == toArc) {
int i = q * 4 * fromArc / 360;
int i = q4 * fromArc / 360;
matrix.plot(xc + c4x[i], yc + c4y[i], 100);
} else if (fromArc > toArc) {
// draw two parts
for (int i = q * 4 * fromArc / 360; i < q * 4; i++) {
int from = q4 * fromArc / 360;
int to = q4 * toArc / 360;
for (int i = from; i < q4; i++) {
matrix.plot(xc + c4x[i], yc + c4y[i], 100);
}
for (int i = 0; i < q * 4 * toArc / 360; i++) {
for (int i = 0; i < to; i++) {
matrix.plot(xc + c4x[i], yc + c4y[i], 100);
}
} else {
// can be drawn in one part
for (int i = q * 4 * fromArc / 360; i < q * 4 * toArc / 360; i++) {
int from = q4 * fromArc / 360;
int to = q4 * toArc / 360;
for (int i = from; i < to; i++) {
matrix.plot(xc + c4x[i], yc + c4y[i], 100);
}
}

Loading…
Cancel
Save