enhanced circle computation time and memory footprint

pull/1/head
Michael Peter Christen 11 years ago
parent f87ac716f3
commit 505f58c79c

@ -34,84 +34,71 @@ import java.util.Set;
public class CircleTool {
private static short[][] circles = new short[0][];
private static List<int[]> circles = new ArrayList<>();
private static short[] getCircleCoords(final short radius) {
if ((radius - 1) < circles.length) return circles[radius - 1];
private static int[] getCircleCoords(final short radius) {
if (radius - 1 < circles.size()) return circles.get(radius - 1);
// read some lines from known circles
Set<String> crds = new HashSet<String>();
//crds.add("0|0");
String co;
for (short i = (short) Math.max(0, circles.length - 2); i < circles.length; i++) {
for (short j = 0; j < circles[i].length; j = (short) (j + 2)) {
co = circles[i][j] + "|" + circles[i][j + 1];
if (!(crds.contains(co))) crds.add(co);
Set<Integer> crds = new HashSet<>();
Integer co;
for (short i = (short) Math.max(0, circles.size() - 1); i < circles.size(); i++) {
int[] circle = circles.get(i);
for (int c: circle) crds.add(c);
}
}
// copy old circles into new array
short[][] newCircles = new short[radius][];
System.arraycopy(circles, 0, newCircles, 0, circles.length);
// compute more lines in new circles
short x, y;
List<short[]> crc;
List<Integer> crc;
short r1;
for (short r = (short) circles.length; r < newCircles.length; r++) {
for (short r = (short) circles.size(); r < radius; r++) {
r1 = (short) (r + 1);
crc = new ArrayList<short[]>();
crc = new ArrayList<>();
for (short a = 0; a < 2 * (r + 1); a++) {
x = (short) (r1 * Math.cos(RasterPlotter.PI4 * a / r1));
y = (short) (r1 * Math.sin(RasterPlotter.PI4 * a / r1));
co = x + "|" + y;
co = x << 16 | y;
if (!(crds.contains(co))) {
crc.add(new short[]{x, y});
crc.add(co);
crds.add(co);
}
x = (short) ((r + 0.5) * Math.cos(RasterPlotter.PI4 * a / r1));
y = (short) ((r + 0.5) * Math.sin(RasterPlotter.PI4 * a / r1));
co = x + "|" + y;
co = x << 16 | y;
if (!(crds.contains(co))) {
crc.add(new short[]{x, y});
crc.add(co);
crds.add(co);
}
}
// put coordinates into array
//System.out.print("Radius " + r + " => " + crc.size() + " points: ");
newCircles[r] = new short[2 * (crc.size() - 1)];
short[] coords;
short i2 = 0;
int[] newCircle = new int[crc.size() - 1];
int coords;
for (short i = 0; i < crc.size() - 1; i++) {
coords = crc.get(i);
newCircles[r][i2++] = coords[0];
newCircles[r][i2++] = coords[1];
//System.out.print(circles[r][i][0] + "," +circles[r][i][1] + "; ");
newCircle[i] = coords;
}
//System.out.println();
circles.add(newCircle);
}
crc = null;
crds = null;
// move newCircles to circles array
circles = newCircles;
newCircles = null;
// finally return wanted slice
return circles[radius - 1];
return circles.get(radius - 1);
}
public static void circle(final RasterPlotter matrix, final int xc, final int yc, final int radius, final int intensity) {
if (radius == 0) {
//matrix.plot(xc, yc, 100);
} else {
final short[] c = getCircleCoords((short) radius);
final int[] c = getCircleCoords((short) radius);
short x, y;
short limit = (short) (c.length / 2);
short i2 = 0;
short limit = (short) c.length;
int co;
for (short i = 0; i < limit; i++) {
x = c[i2++];
y = c[i2++];
co = c[i];
x = (short) (0xffff & (co >> 16));
y = (short) (0xffff & co);
matrix.plot(xc + x , yc - y - 1, intensity); // quadrant 1
matrix.plot(xc - x + 1, yc - y - 1, intensity); // quadrant 2
matrix.plot(xc + x , yc + y , intensity); // quadrant 4
@ -130,21 +117,24 @@ public class CircleTool {
if (radius == 0) {
//matrix.plot(xc, yc, 100);
} else {
final short[] c = getCircleCoords((short) radius);
final short q = (short) (c.length / 2);
final int[] c = getCircleCoords((short) radius);
final short q = (short) c.length;
final short q2 = (short) (q * 2);
final short q3 = (short) (q * 3);
final short q4 = (short) (q * 4);
final short[] c4x = new short[q4];
final short[] c4y = new short[q4];
short a0, a1, a2, a3, b0, b1;
int co;
for (short i = 0; i < q; i++) {
b0 = (short) (2 * (i ));
b1 = (short) (2 * (q - 1 - i));
a0 = c[b0 ];
a1 = c[b0 + 1];
a2 = c[b1 ];
a3 = c[b1 + 1];
b0 = i;
b1 = (short) (q - 1 - i);
co = c[b0];
a0 = (short) (0xffff & (co >> 16));
a1 = (short) (0xffff & co);
co = c[b1];
a2 = (short) (0xffff & (co >> 16));
a3 = (short) (0xffff & co);
c4x[i ] = a0 ; // quadrant 1
c4y[i ] = (short) (-a1 - 1); // quadrant 1
c4x[i + q ] = (short) ( 1 - a2); // quadrant 2

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