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@ -10,10 +10,6 @@
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#include "main.h"
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#include "uint256.h"
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static const int64_t nTargetTimespan = 14 * 24 * 60 * 60; // two weeks
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static const int64_t nTargetSpacing = 10 * 60;
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static const int64_t nInterval = nTargetTimespan / nTargetSpacing;
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unsigned int GetNextWorkRequired(const CBlockIndex* pindexLast, const CBlockHeader *pblock)
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{
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unsigned int nProofOfWorkLimit = Params().ProofOfWorkLimit().GetCompact();
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@ -23,20 +19,20 @@ unsigned int GetNextWorkRequired(const CBlockIndex* pindexLast, const CBlockHead
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return nProofOfWorkLimit;
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// Only change once per interval
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if ((pindexLast->nHeight+1) % nInterval != 0)
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if ((pindexLast->nHeight+1) % Params().Interval() != 0)
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{
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if (Params().AllowMinDifficultyBlocks())
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{
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// Special difficulty rule for testnet:
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// If the new block's timestamp is more than 2* 10 minutes
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// then allow mining of a min-difficulty block.
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if (pblock->nTime > pindexLast->nTime + nTargetSpacing*2)
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if (pblock->nTime > pindexLast->nTime + Params().TargetSpacing()*2)
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return nProofOfWorkLimit;
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else
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{
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// Return the last non-special-min-difficulty-rules-block
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const CBlockIndex* pindex = pindexLast;
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while (pindex->pprev && pindex->nHeight % nInterval != 0 && pindex->nBits == nProofOfWorkLimit)
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while (pindex->pprev && pindex->nHeight % Params().Interval() != 0 && pindex->nBits == nProofOfWorkLimit)
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pindex = pindex->pprev;
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return pindex->nBits;
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}
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@ -46,17 +42,17 @@ unsigned int GetNextWorkRequired(const CBlockIndex* pindexLast, const CBlockHead
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// Go back by what we want to be 14 days worth of blocks
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const CBlockIndex* pindexFirst = pindexLast;
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for (int i = 0; pindexFirst && i < nInterval-1; i++)
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for (int i = 0; pindexFirst && i < Params().Interval()-1; i++)
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pindexFirst = pindexFirst->pprev;
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assert(pindexFirst);
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// Limit adjustment step
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int64_t nActualTimespan = pindexLast->GetBlockTime() - pindexFirst->GetBlockTime();
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LogPrintf(" nActualTimespan = %d before bounds\n", nActualTimespan);
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if (nActualTimespan < nTargetTimespan/4)
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nActualTimespan = nTargetTimespan/4;
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if (nActualTimespan > nTargetTimespan*4)
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nActualTimespan = nTargetTimespan*4;
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if (nActualTimespan < Params().TargetTimespan()/4)
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nActualTimespan = Params().TargetTimespan()/4;
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if (nActualTimespan > Params().TargetTimespan()*4)
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nActualTimespan = Params().TargetTimespan()*4;
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// Retarget
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uint256 bnNew;
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@ -64,14 +60,14 @@ unsigned int GetNextWorkRequired(const CBlockIndex* pindexLast, const CBlockHead
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bnNew.SetCompact(pindexLast->nBits);
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bnOld = bnNew;
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bnNew *= nActualTimespan;
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bnNew /= nTargetTimespan;
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bnNew /= Params().TargetTimespan();
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if (bnNew > Params().ProofOfWorkLimit())
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bnNew = Params().ProofOfWorkLimit();
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/// debug print
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LogPrintf("GetNextWorkRequired RETARGET\n");
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LogPrintf("nTargetTimespan = %d nActualTimespan = %d\n", nTargetTimespan, nActualTimespan);
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LogPrintf("Params().TargetTimespan() = %d nActualTimespan = %d\n", Params().TargetTimespan(), nActualTimespan);
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LogPrintf("Before: %08x %s\n", pindexLast->nBits, bnOld.ToString());
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LogPrintf("After: %08x %s\n", bnNew.GetCompact(), bnNew.ToString());
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@ -104,8 +100,8 @@ unsigned int ComputeMinWork(unsigned int nBase, int64_t nTime)
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{
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const uint256 &bnLimit = Params().ProofOfWorkLimit();
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// Testnet has min-difficulty blocks
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// after nTargetSpacing*2 time between blocks:
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if (Params().AllowMinDifficultyBlocks() && nTime > nTargetSpacing*2)
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// after Params().TargetSpacing()*2 time between blocks:
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if (Params().AllowMinDifficultyBlocks() && nTime > Params().TargetSpacing()*2)
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return bnLimit.GetCompact();
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uint256 bnResult;
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@ -115,7 +111,7 @@ unsigned int ComputeMinWork(unsigned int nBase, int64_t nTime)
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// Maximum 400% adjustment...
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bnResult *= 4;
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// ... in best-case exactly 4-times-normal target time
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nTime -= nTargetTimespan*4;
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nTime -= Params().TargetTimespan()*4;
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}
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if (bnResult > bnLimit)
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bnResult = bnLimit;
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