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@ -1104,7 +1104,7 @@ int64_t GetTransactionSigOpCost(const CTransaction& tx, const CCoinsViewCache& i
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bool CheckTransaction(const CTransaction& tx, CValidationState &state)
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bool CheckTransaction(const CTransaction& tx, CValidationState &state, bool fCheckDuplicateInputs)
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{
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// Basic checks that don't depend on any context
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if (tx.vin.empty())
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@ -1128,13 +1128,15 @@ bool CheckTransaction(const CTransaction& tx, CValidationState &state)
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return state.DoS(100, false, REJECT_INVALID, "bad-txns-txouttotal-toolarge");
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}
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// Check for duplicate inputs
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set<COutPoint> vInOutPoints;
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for (const auto& txin : tx.vin)
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{
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if (vInOutPoints.count(txin.prevout))
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return state.DoS(100, false, REJECT_INVALID, "bad-txns-inputs-duplicate");
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vInOutPoints.insert(txin.prevout);
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// Check for duplicate inputs - note that this check is slow so we skip it in CheckBlock
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if (fCheckDuplicateInputs) {
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set<COutPoint> vInOutPoints;
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for (const auto& txin : tx.vin)
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{
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if (vInOutPoints.count(txin.prevout))
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return state.DoS(100, false, REJECT_INVALID, "bad-txns-inputs-duplicate");
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vInOutPoints.insert(txin.prevout);
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}
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}
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if (tx.IsCoinBase())
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@ -3461,7 +3463,7 @@ bool CheckBlock(const CBlock& block, CValidationState& state, const Consensus::P
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// Check transactions
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for (const auto& tx : block.vtx)
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if (!CheckTransaction(tx, state))
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if (!CheckTransaction(tx, state, false))
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return state.Invalid(false, state.GetRejectCode(), state.GetRejectReason(),
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strprintf("Transaction check failed (tx hash %s) %s", tx.GetHash().ToString(), state.GetDebugMessage()));
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