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@ -148,30 +148,27 @@ uint16_t GetListenPort()
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// find 'best' local address for a particular peer
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[[nodiscard]] static bool GetLocal(CService& addr, const CNode& peer)
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{
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if (!fListen)
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return false;
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if (!fListen) return false;
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int nBestScore = -1;
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int nBestReachability = -1;
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{
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LOCK(g_maplocalhost_mutex);
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for (const auto& entry : mapLocalHost)
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{
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for (const auto& [local_addr, local_service_info] : mapLocalHost) {
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// For privacy reasons, don't advertise our privacy-network address
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// to other networks and don't advertise our other-network address
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// to privacy networks.
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const Network our_net{entry.first.GetNetwork()};
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const Network our_net{local_addr.GetNetwork()};
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const Network peers_net{peer.ConnectedThroughNetwork()};
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if (our_net != peers_net &&
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(our_net == NET_ONION || our_net == NET_I2P ||
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peers_net == NET_ONION || peers_net == NET_I2P)) {
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continue;
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}
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int nScore = entry.second.nScore;
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int nReachability = entry.first.GetReachabilityFrom(peer.addr);
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if (nReachability > nBestReachability || (nReachability == nBestReachability && nScore > nBestScore))
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{
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addr = CService(entry.first, entry.second.nPort);
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const int nScore{local_service_info.nScore};
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const int nReachability{local_addr.GetReachabilityFrom(peer.addr)};
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if (nReachability > nBestReachability || (nReachability == nBestReachability && nScore > nBestScore)) {
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addr = CService{local_addr, local_service_info.nPort};
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nBestReachability = nReachability;
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nBestScore = nScore;
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}
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