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@ -41,6 +41,7 @@ CCriticalSection cs_main;
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BlockMap mapBlockIndex;
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BlockMap mapBlockIndex;
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CChain chainActive;
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CChain chainActive;
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CBlockIndex *pindexBestHeader = NULL;
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int64_t nTimeBestReceived = 0;
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int64_t nTimeBestReceived = 0;
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CWaitableCriticalSection csBestBlock;
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CWaitableCriticalSection csBestBlock;
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CConditionVariable cvBlockChange;
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CConditionVariable cvBlockChange;
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@ -51,6 +52,7 @@ bool fTxIndex = false;
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bool fIsBareMultisigStd = true;
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bool fIsBareMultisigStd = true;
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unsigned int nCoinCacheSize = 5000;
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unsigned int nCoinCacheSize = 5000;
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/** Fees smaller than this (in satoshi) are considered zero fee (for relaying and mining) */
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/** Fees smaller than this (in satoshi) are considered zero fee (for relaying and mining) */
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CFeeRate minRelayTxFee = CFeeRate(1000);
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CFeeRate minRelayTxFee = CFeeRate(1000);
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@ -98,8 +100,6 @@ namespace {
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// The set of all CBlockIndex entries with BLOCK_VALID_TRANSACTIONS or better that are at least
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// The set of all CBlockIndex entries with BLOCK_VALID_TRANSACTIONS or better that are at least
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// as good as our current tip. Entries may be failed, though.
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// as good as our current tip. Entries may be failed, though.
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set<CBlockIndex*, CBlockIndexWorkComparator> setBlockIndexValid;
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set<CBlockIndex*, CBlockIndexWorkComparator> setBlockIndexValid;
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// Best header we've seen so far (used for getheaders queries' starting points).
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CBlockIndex *pindexBestHeader = NULL;
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// Number of nodes with fSyncStarted.
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// Number of nodes with fSyncStarted.
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int nSyncStarted = 0;
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int nSyncStarted = 0;
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// All pairs A->B, where A (or one if its ancestors) misses transactions, but B has transactions.
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// All pairs A->B, where A (or one if its ancestors) misses transactions, but B has transactions.
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@ -440,6 +440,11 @@ bool GetNodeStateStats(NodeId nodeid, CNodeStateStats &stats) {
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return false;
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return false;
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stats.nMisbehavior = state->nMisbehavior;
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stats.nMisbehavior = state->nMisbehavior;
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stats.nSyncHeight = state->pindexBestKnownBlock ? state->pindexBestKnownBlock->nHeight : -1;
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stats.nSyncHeight = state->pindexBestKnownBlock ? state->pindexBestKnownBlock->nHeight : -1;
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stats.nCommonHeight = state->pindexLastCommonBlock ? state->pindexLastCommonBlock->nHeight : -1;
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BOOST_FOREACH(const QueuedBlock& queue, state->vBlocksInFlight) {
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if (queue.pindex)
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stats.vHeightInFlight.push_back(queue.pindex->nHeight);
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}
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return true;
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return true;
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}
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}
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