Use anonymous namespace instead of static functions

pull/13002/head
Pieter Wuille 7 years ago
parent b61fb71136
commit 7d0f80bbf4

@ -13,6 +13,8 @@
typedef std::vector<unsigned char> valtype;
namespace {
/**
* This is an enum that tracks the execution context of a script, similar to
* SigVersion in script/interpreter. It is separate however because we want to
@ -26,12 +28,12 @@ enum class IsMineSigVersion
WITNESS_V0 = 2 //! P2WSH witness script execution
};
static bool PermitsUncompressed(IsMineSigVersion sigversion)
bool PermitsUncompressed(IsMineSigVersion sigversion)
{
return sigversion == IsMineSigVersion::TOP || sigversion == IsMineSigVersion::P2SH;
}
static bool HaveKeys(const std::vector<valtype>& pubkeys, const CKeyStore& keystore)
bool HaveKeys(const std::vector<valtype>& pubkeys, const CKeyStore& keystore)
{
for (const valtype& pubkey : pubkeys) {
CKeyID keyID = CPubKey(pubkey).GetID();
@ -40,7 +42,7 @@ static bool HaveKeys(const std::vector<valtype>& pubkeys, const CKeyStore& keyst
return true;
}
static isminetype IsMineInner(const CKeyStore& keystore, const CScript& scriptPubKey, bool& isInvalid, IsMineSigVersion sigversion)
isminetype IsMineInner(const CKeyStore& keystore, const CScript& scriptPubKey, bool& isInvalid, IsMineSigVersion sigversion)
{
isInvalid = false;
@ -154,6 +156,8 @@ static isminetype IsMineInner(const CKeyStore& keystore, const CScript& scriptPu
return ISMINE_NO;
}
} // namespace
isminetype IsMine(const CKeyStore& keystore, const CScript& scriptPubKey, bool& isInvalid)
{
return IsMineInner(keystore, scriptPubKey, isInvalid, IsMineSigVersion::TOP);

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