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@ -54,7 +54,7 @@ private:
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unsigned int Hash(unsigned int nHashNum, const std::vector<unsigned char>& vDataToHash) const;
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unsigned int Hash(unsigned int nHashNum, const std::vector<unsigned char>& vDataToHash) const;
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// Private constructor for CRollingBloomFilter, no restrictions on size
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// Private constructor for CRollingBloomFilter, no restrictions on size
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CBloomFilter(unsigned int nElements, double nFPRate, unsigned int nTweak);
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CBloomFilter(const unsigned int nElements, const double nFPRate, const unsigned int nTweak);
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friend class CRollingBloomFilter;
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friend class CRollingBloomFilter;
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public:
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public:
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@ -67,7 +67,7 @@ public:
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* It should generally always be a random value (and is largely only exposed for unit testing)
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* It should generally always be a random value (and is largely only exposed for unit testing)
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* nFlags should be one of the BLOOM_UPDATE_* enums (not _MASK)
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* nFlags should be one of the BLOOM_UPDATE_* enums (not _MASK)
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*/
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*/
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CBloomFilter(unsigned int nElements, double nFPRate, unsigned int nTweak, unsigned char nFlagsIn);
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CBloomFilter(const unsigned int nElements, const double nFPRate, const unsigned int nTweak, unsigned char nFlagsIn);
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CBloomFilter() : isFull(true), isEmpty(false), nHashFuncs(0), nTweak(0), nFlags(0) {}
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CBloomFilter() : isFull(true), isEmpty(false), nHashFuncs(0), nTweak(0), nFlags(0) {}
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ADD_SERIALIZE_METHODS;
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ADD_SERIALIZE_METHODS;
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@ -89,7 +89,7 @@ public:
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bool contains(const uint256& hash) const;
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bool contains(const uint256& hash) const;
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void clear();
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void clear();
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void reset(unsigned int nNewTweak);
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void reset(const unsigned int nNewTweak);
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//! True if the size is <= MAX_BLOOM_FILTER_SIZE and the number of hash functions is <= MAX_HASH_FUNCS
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//! True if the size is <= MAX_BLOOM_FILTER_SIZE and the number of hash functions is <= MAX_HASH_FUNCS
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//! (catch a filter which was just deserialized which was too big)
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//! (catch a filter which was just deserialized which was too big)
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@ -122,7 +122,7 @@ public:
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// A random bloom filter calls GetRand() at creation time.
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// A random bloom filter calls GetRand() at creation time.
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// Don't create global CRollingBloomFilter objects, as they may be
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// Don't create global CRollingBloomFilter objects, as they may be
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// constructed before the randomizer is properly initialized.
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// constructed before the randomizer is properly initialized.
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CRollingBloomFilter(unsigned int nElements, double nFPRate);
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CRollingBloomFilter(const unsigned int nElements, const double nFPRate);
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void insert(const std::vector<unsigned char>& vKey);
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void insert(const std::vector<unsigned char>& vKey);
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void insert(const uint256& hash);
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void insert(const uint256& hash);
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