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@ -6,6 +6,7 @@
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#include <random.h>
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#include <random.h>
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#include <compat/cpuid.h>
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#include <compat/cpuid.h>
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#include <crypto/sha256.h>
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#include <crypto/sha512.h>
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#include <crypto/sha512.h>
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#include <support/cleanse.h>
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#include <support/cleanse.h>
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#ifdef WIN32
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#ifdef WIN32
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@ -449,6 +450,23 @@ static void SeedFast(CSHA512& hasher) noexcept
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SeedTimestamp(hasher);
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SeedTimestamp(hasher);
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}
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}
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// We use only SHA256 for the events hashing to get the ASM speedups we have for SHA256,
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// since we want it to be fast as network peers may be able to trigger it repeatedly.
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static Mutex events_mutex;
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static CSHA256 events_hasher;
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static void SeedEvents(CSHA512& hasher)
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{
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LOCK(events_mutex);
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unsigned char events_hash[32];
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events_hasher.Finalize(events_hash);
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hasher.Write(events_hash, 32);
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// Re-initialize the hasher with the finalized state to use later.
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events_hasher.Reset();
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events_hasher.Write(events_hash, 32);
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}
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static void SeedSlow(CSHA512& hasher) noexcept
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static void SeedSlow(CSHA512& hasher) noexcept
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{
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{
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unsigned char buffer[32];
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unsigned char buffer[32];
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@ -460,6 +478,9 @@ static void SeedSlow(CSHA512& hasher) noexcept
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GetOSRand(buffer);
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GetOSRand(buffer);
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hasher.Write(buffer, sizeof(buffer));
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hasher.Write(buffer, sizeof(buffer));
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// Add the events hasher into the mix
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SeedEvents(hasher);
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// High-precision timestamp.
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// High-precision timestamp.
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//
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//
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// Note that we also commit to a timestamp in the Fast seeder, so we indirectly commit to a
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// Note that we also commit to a timestamp in the Fast seeder, so we indirectly commit to a
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@ -485,6 +506,9 @@ static void SeedPeriodic(CSHA512& hasher, RNGState& rng)
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// High-precision timestamp
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// High-precision timestamp
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SeedTimestamp(hasher);
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SeedTimestamp(hasher);
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// Add the events hasher into the mix
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SeedEvents(hasher);
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// Dynamic environment data (performance monitoring, ...)
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// Dynamic environment data (performance monitoring, ...)
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auto old_size = hasher.Size();
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auto old_size = hasher.Size();
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RandAddDynamicEnv(hasher);
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RandAddDynamicEnv(hasher);
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@ -553,6 +577,15 @@ void GetRandBytes(unsigned char* buf, int num) noexcept { ProcRand(buf, num, RNG
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void GetStrongRandBytes(unsigned char* buf, int num) noexcept { ProcRand(buf, num, RNGLevel::SLOW); }
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void GetStrongRandBytes(unsigned char* buf, int num) noexcept { ProcRand(buf, num, RNGLevel::SLOW); }
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void RandAddPeriodic() { ProcRand(nullptr, 0, RNGLevel::PERIODIC); }
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void RandAddPeriodic() { ProcRand(nullptr, 0, RNGLevel::PERIODIC); }
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void RandAddEvent(const uint32_t event_info) {
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LOCK(events_mutex);
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events_hasher.Write((const unsigned char *)&event_info, sizeof(event_info));
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// Get the low four bytes of the performance counter. This translates to roughly the
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// subsecond part.
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uint32_t perfcounter = (GetPerformanceCounter() & 0xffffffff);
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events_hasher.Write((const unsigned char*)&perfcounter, sizeof(perfcounter));
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}
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bool g_mock_deterministic_tests{false};
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bool g_mock_deterministic_tests{false};
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uint64_t GetRand(uint64_t nMax) noexcept
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uint64_t GetRand(uint64_t nMax) noexcept
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