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@ -56,7 +56,7 @@ BOOST_AUTO_TEST_CASE(getcoinscachesizestate)
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// Without any coins in the cache, we shouldn't need to flush.
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BOOST_CHECK_EQUAL(
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chainstate.GetCoinsCacheSizeState(tx_pool, MAX_COINS_CACHE_BYTES, /*max_mempool_size_bytes*/ 0),
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chainstate.GetCoinsCacheSizeState(&tx_pool, MAX_COINS_CACHE_BYTES, /*max_mempool_size_bytes*/ 0),
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CoinsCacheSizeState::OK);
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// If the initial memory allocations of cacheCoins don't match these common
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@ -71,7 +71,7 @@ BOOST_AUTO_TEST_CASE(getcoinscachesizestate)
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}
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BOOST_CHECK_EQUAL(
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chainstate.GetCoinsCacheSizeState(tx_pool, MAX_COINS_CACHE_BYTES, /*max_mempool_size_bytes*/ 0),
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chainstate.GetCoinsCacheSizeState(&tx_pool, MAX_COINS_CACHE_BYTES, /*max_mempool_size_bytes*/ 0),
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CoinsCacheSizeState::CRITICAL);
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BOOST_TEST_MESSAGE("Exiting cache flush tests early due to unsupported arch");
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@ -92,7 +92,7 @@ BOOST_AUTO_TEST_CASE(getcoinscachesizestate)
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print_view_mem_usage(view);
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BOOST_CHECK_EQUAL(view.AccessCoin(res).DynamicMemoryUsage(), COIN_SIZE);
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BOOST_CHECK_EQUAL(
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chainstate.GetCoinsCacheSizeState(tx_pool, MAX_COINS_CACHE_BYTES, /*max_mempool_size_bytes*/ 0),
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chainstate.GetCoinsCacheSizeState(&tx_pool, MAX_COINS_CACHE_BYTES, /*max_mempool_size_bytes*/ 0),
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CoinsCacheSizeState::OK);
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}
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@ -100,26 +100,26 @@ BOOST_AUTO_TEST_CASE(getcoinscachesizestate)
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for (int i{0}; i < 4; ++i) {
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add_coin(view);
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print_view_mem_usage(view);
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if (chainstate.GetCoinsCacheSizeState(tx_pool, MAX_COINS_CACHE_BYTES, /*max_mempool_size_bytes*/ 0) ==
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if (chainstate.GetCoinsCacheSizeState(&tx_pool, MAX_COINS_CACHE_BYTES, /*max_mempool_size_bytes*/ 0) ==
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CoinsCacheSizeState::CRITICAL) {
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break;
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}
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}
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BOOST_CHECK_EQUAL(
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chainstate.GetCoinsCacheSizeState(tx_pool, MAX_COINS_CACHE_BYTES, /*max_mempool_size_bytes*/ 0),
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chainstate.GetCoinsCacheSizeState(&tx_pool, MAX_COINS_CACHE_BYTES, /*max_mempool_size_bytes*/ 0),
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CoinsCacheSizeState::CRITICAL);
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// Passing non-zero max mempool usage should allow us more headroom.
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BOOST_CHECK_EQUAL(
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chainstate.GetCoinsCacheSizeState(tx_pool, MAX_COINS_CACHE_BYTES, /*max_mempool_size_bytes*/ 1 << 10),
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chainstate.GetCoinsCacheSizeState(&tx_pool, MAX_COINS_CACHE_BYTES, /*max_mempool_size_bytes*/ 1 << 10),
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CoinsCacheSizeState::OK);
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for (int i{0}; i < 3; ++i) {
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add_coin(view);
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print_view_mem_usage(view);
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BOOST_CHECK_EQUAL(
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chainstate.GetCoinsCacheSizeState(tx_pool, MAX_COINS_CACHE_BYTES, /*max_mempool_size_bytes*/ 1 << 10),
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chainstate.GetCoinsCacheSizeState(&tx_pool, MAX_COINS_CACHE_BYTES, /*max_mempool_size_bytes*/ 1 << 10),
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CoinsCacheSizeState::OK);
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}
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@ -135,7 +135,7 @@ BOOST_AUTO_TEST_CASE(getcoinscachesizestate)
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BOOST_CHECK(usage_percentage >= 0.9);
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BOOST_CHECK(usage_percentage < 1);
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BOOST_CHECK_EQUAL(
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chainstate.GetCoinsCacheSizeState(tx_pool, MAX_COINS_CACHE_BYTES, 1 << 10),
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chainstate.GetCoinsCacheSizeState(&tx_pool, MAX_COINS_CACHE_BYTES, 1 << 10),
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CoinsCacheSizeState::LARGE);
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}
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@ -143,7 +143,7 @@ BOOST_AUTO_TEST_CASE(getcoinscachesizestate)
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for (int i{0}; i < 1000; ++i) {
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add_coin(view);
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BOOST_CHECK_EQUAL(
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chainstate.GetCoinsCacheSizeState(tx_pool),
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chainstate.GetCoinsCacheSizeState(&tx_pool),
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CoinsCacheSizeState::OK);
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}
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@ -151,7 +151,7 @@ BOOST_AUTO_TEST_CASE(getcoinscachesizestate)
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// preallocated memory that doesn't get reclaimed even after flush.
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BOOST_CHECK_EQUAL(
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chainstate.GetCoinsCacheSizeState(tx_pool, MAX_COINS_CACHE_BYTES, 0),
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chainstate.GetCoinsCacheSizeState(&tx_pool, MAX_COINS_CACHE_BYTES, 0),
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CoinsCacheSizeState::CRITICAL);
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view.SetBestBlock(InsecureRand256());
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@ -159,7 +159,7 @@ BOOST_AUTO_TEST_CASE(getcoinscachesizestate)
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print_view_mem_usage(view);
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BOOST_CHECK_EQUAL(
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chainstate.GetCoinsCacheSizeState(tx_pool, MAX_COINS_CACHE_BYTES, 0),
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chainstate.GetCoinsCacheSizeState(&tx_pool, MAX_COINS_CACHE_BYTES, 0),
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CoinsCacheSizeState::CRITICAL);
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}
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