[qa] mininode: Expose connection state through is_connected

pull/585/head
MarcoFalke 6 years ago
parent ac3224c8ee
commit fa1eac9cdb
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GPG Key ID: CE2B75697E69A548

@ -68,12 +68,12 @@ class AssumeValidTest(BitcoinTestFramework):
def send_blocks_until_disconnected(self, p2p_conn):
"""Keep sending blocks to the node until we're disconnected."""
for i in range(len(self.blocks)):
if p2p_conn.state != "connected":
if not p2p_conn.is_connected:
break
try:
p2p_conn.send_message(msg_block(self.blocks[i]))
except IOError as e:
assert str(e) == 'Not connected, no pushbuf'
assert not p2p_conn.is_connected
break
def assert_blockchain_height(self, node, height):

@ -87,7 +87,7 @@ class TestP2PConn(P2PInterface):
This is used when we want to send a message into the node that we expect
will get us disconnected, eg an invalid block."""
self.send_message(message)
wait_until(lambda: self.state != "connected", timeout=timeout, lock=mininode_lock)
wait_until(lambda: not self.is_connected, timeout=timeout, lock=mininode_lock)
class CompactBlocksTest(BitcoinTestFramework):
def set_test_params(self):

@ -118,11 +118,11 @@ class P2PLeakTest(BitcoinTestFramework):
time.sleep(5)
#This node should have been banned
assert no_version_bannode.state != "connected"
assert not no_version_bannode.is_connected
# These nodes should have been disconnected
assert unsupported_service_bit5_node.state != "connected"
assert unsupported_service_bit7_node.state != "connected"
assert not unsupported_service_bit5_node.is_connected
assert not unsupported_service_bit7_node.is_connected
self.nodes[0].disconnect_p2ps()

@ -47,9 +47,9 @@ class TimeoutsTest(BitcoinTestFramework):
sleep(1)
assert no_verack_node.connected
assert no_version_node.connected
assert no_send_node.connected
assert no_verack_node.is_connected
assert no_version_node.is_connected
assert no_send_node.is_connected
no_verack_node.send_message(msg_ping())
no_version_node.send_message(msg_ping())
@ -58,18 +58,18 @@ class TimeoutsTest(BitcoinTestFramework):
assert "version" in no_verack_node.last_message
assert no_verack_node.connected
assert no_version_node.connected
assert no_send_node.connected
assert no_verack_node.is_connected
assert no_version_node.is_connected
assert no_send_node.is_connected
no_verack_node.send_message(msg_ping())
no_version_node.send_message(msg_ping())
sleep(31)
assert not no_verack_node.connected
assert not no_version_node.connected
assert not no_send_node.connected
assert not no_verack_node.is_connected
assert not no_version_node.is_connected
assert not no_send_node.is_connected
if __name__ == '__main__':
TimeoutsTest().main()

@ -77,6 +77,12 @@ class P2PConnection(asyncore.dispatcher):
super().__init__(map=mininode_socket_map)
self._conn_open = False
@property
def is_connected(self):
return self._conn_open
def peer_connect(self, dstaddr, dstport, net="regtest"):
self.dstaddr = dstaddr
self.dstport = dstport
@ -84,7 +90,7 @@ class P2PConnection(asyncore.dispatcher):
self.socket.setsockopt(socket.IPPROTO_TCP, socket.TCP_NODELAY, 1)
self.sendbuf = b""
self.recvbuf = b""
self.state = "connecting"
self._asyncore_pre_connection = True
self.network = net
self.disconnect = False
@ -97,22 +103,23 @@ class P2PConnection(asyncore.dispatcher):
def peer_disconnect(self):
# Connection could have already been closed by other end.
if self.state == "connected":
self.disconnect_node()
if self.is_connected:
self.disconnect = True # Signal asyncore to disconnect
# Connection and disconnection methods
def handle_connect(self):
"""asyncore callback when a connection is opened."""
if self.state != "connected":
if not self.is_connected:
logger.debug("Connected & Listening: %s:%d" % (self.dstaddr, self.dstport))
self.state = "connected"
self._conn_open = True
self._asyncore_pre_connection = False
self.on_open()
def handle_close(self):
"""asyncore callback when a connection is closed."""
logger.debug("Closing connection to: %s:%d" % (self.dstaddr, self.dstport))
self.state = "closed"
self._conn_open = False
self.recvbuf = b""
self.sendbuf = b""
try:
@ -121,13 +128,6 @@ class P2PConnection(asyncore.dispatcher):
pass
self.on_close()
def disconnect_node(self):
"""Disconnect the p2p connection.
Called by the test logic thread. Causes the p2p connection
to be disconnected on the next iteration of the asyncore loop."""
self.disconnect = True
# Socket read methods
def handle_read(self):
@ -182,9 +182,8 @@ class P2PConnection(asyncore.dispatcher):
def writable(self):
"""asyncore method to determine whether the handle_write() callback should be called on the next loop."""
with mininode_lock:
pre_connection = self.state == "connecting"
length = len(self.sendbuf)
return (length > 0 or pre_connection)
return length > 0 or self._asyncore_pre_connection
def handle_write(self):
"""asyncore callback when data should be written to the socket."""
@ -192,7 +191,7 @@ class P2PConnection(asyncore.dispatcher):
# asyncore does not expose socket connection, only the first read/write
# event, thus we must check connection manually here to know when we
# actually connect
if self.state == "connecting":
if self._asyncore_pre_connection:
self.handle_connect()
if not self.writable():
return
@ -204,26 +203,17 @@ class P2PConnection(asyncore.dispatcher):
return
self.sendbuf = self.sendbuf[sent:]
def send_message(self, message, pushbuf=False):
def send_message(self, message):
"""Send a P2P message over the socket.
This method takes a P2P payload, builds the P2P header and adds
the message to the send buffer to be sent over the socket."""
if self.state != "connected" and not pushbuf:
raise IOError('Not connected, no pushbuf')
if not self.is_connected:
raise IOError('Not connected')
self._log_message("send", message)
command = message.command
data = message.serialize()
tmsg = MAGIC_BYTES[self.network]
tmsg += command
tmsg += b"\x00" * (12 - len(command))
tmsg += struct.pack("<I", len(data))
th = sha256(data)
h = sha256(th)
tmsg += h[:4]
tmsg += data
tmsg = self._build_message(message)
with mininode_lock:
if (len(self.sendbuf) == 0 and not pushbuf):
if len(self.sendbuf) == 0:
try:
sent = self.send(tmsg)
self.sendbuf = tmsg[sent:]
@ -234,6 +224,20 @@ class P2PConnection(asyncore.dispatcher):
# Class utility methods
def _build_message(self, message):
"""Build a serialized P2P message"""
command = message.command
data = message.serialize()
tmsg = MAGIC_BYTES[self.network]
tmsg += command
tmsg += b"\x00" * (12 - len(command))
tmsg += struct.pack("<I", len(data))
th = sha256(data)
h = sha256(th)
tmsg += h[:4]
tmsg += data
return tmsg
def _log_message(self, direction, msg):
"""Logs a message being sent or received over the connection."""
if direction == "send":
@ -280,7 +284,7 @@ class P2PInterface(P2PConnection):
vt.addrTo.port = self.dstport
vt.addrFrom.ip = "0.0.0.0"
vt.addrFrom.port = 0
self.send_message(vt, True)
self.sendbuf = self._build_message(vt) # Will be sent right after handle_connect
# Message receiving methods
@ -348,7 +352,7 @@ class P2PInterface(P2PConnection):
# Connection helper methods
def wait_for_disconnect(self, timeout=60):
test_function = lambda: self.state != "connected"
test_function = lambda: not self.is_connected
wait_until(test_function, timeout=timeout, lock=mininode_lock)
# Message receiving helper methods

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