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@ -77,8 +77,21 @@ void CCoinsViewCache::AddCoin(const COutPoint &outpoint, Coin&& coin, bool possi
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}
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if (!possible_overwrite) {
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if (!it->second.coin.IsSpent()) {
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throw std::logic_error("Adding new coin that replaces non-pruned entry");
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throw std::logic_error("Attempted to overwrite an unspent coin (when possible_overwrite is false)");
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}
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// If the coin exists in this cache as a spent coin and is DIRTY, then
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// its spentness hasn't been flushed to the parent cache. We're
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// re-adding the coin to this cache now but we can't mark it as FRESH.
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// If we mark it FRESH and then spend it before the cache is flushed
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// we would remove it from this cache and would never flush spentness
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// to the parent cache.
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//
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// Re-adding a spent coin can happen in the case of a re-org (the coin
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// is 'spent' when the block adding it is disconnected and then
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// re-added when it is also added in a newly connected block).
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//
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// If the coin doesn't exist in the current cache, or is spent but not
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// DIRTY, then it can be marked FRESH.
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fresh = !(it->second.flags & CCoinsCacheEntry::DIRTY);
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}
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it->second.coin = std::move(coin);
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@ -152,11 +165,11 @@ bool CCoinsViewCache::BatchWrite(CCoinsMap &mapCoins, const uint256 &hashBlockIn
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}
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CCoinsMap::iterator itUs = cacheCoins.find(it->first);
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if (itUs == cacheCoins.end()) {
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// The parent cache does not have an entry, while the child does
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// We can ignore it if it's both FRESH and pruned in the child
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// The parent cache does not have an entry, while the child cache does.
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// We can ignore it if it's both spent and FRESH in the child
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if (!(it->second.flags & CCoinsCacheEntry::FRESH && it->second.coin.IsSpent())) {
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// Otherwise we will need to create it in the parent
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// and move the data up and mark it as dirty
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// Create the coin in the parent cache, move the data up
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// and mark it as dirty.
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CCoinsCacheEntry& entry = cacheCoins[it->first];
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entry.coin = std::move(it->second.coin);
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cachedCoinsUsage += entry.coin.DynamicMemoryUsage();
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@ -169,19 +182,18 @@ bool CCoinsViewCache::BatchWrite(CCoinsMap &mapCoins, const uint256 &hashBlockIn
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}
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}
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} else {
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// Assert that the child cache entry was not marked FRESH if the
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// parent cache entry has unspent outputs. If this ever happens,
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// it means the FRESH flag was misapplied and there is a logic
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// error in the calling code.
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// Found the entry in the parent cache
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if ((it->second.flags & CCoinsCacheEntry::FRESH) && !itUs->second.coin.IsSpent()) {
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throw std::logic_error("FRESH flag misapplied to cache entry for base transaction with spendable outputs");
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// The coin was marked FRESH in the child cache, but the coin
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// exists in the parent cache. If this ever happens, it means
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// the FRESH flag was misapplied and there is a logic error in
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// the calling code.
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throw std::logic_error("FRESH flag misapplied to coin that exists in parent cache");
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}
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// Found the entry in the parent cache
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if ((itUs->second.flags & CCoinsCacheEntry::FRESH) && it->second.coin.IsSpent()) {
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// The grandparent does not have an entry, and the child is
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// modified and being pruned. This means we can just delete
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// it from the parent.
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// The grandparent cache does not have an entry, and the coin
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// has been spent. We can just delete it from the parent cache.
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cachedCoinsUsage -= itUs->second.coin.DynamicMemoryUsage();
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cacheCoins.erase(itUs);
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} else {
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@ -190,11 +202,10 @@ bool CCoinsViewCache::BatchWrite(CCoinsMap &mapCoins, const uint256 &hashBlockIn
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itUs->second.coin = std::move(it->second.coin);
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cachedCoinsUsage += itUs->second.coin.DynamicMemoryUsage();
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itUs->second.flags |= CCoinsCacheEntry::DIRTY;
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// NOTE: It is possible the child has a FRESH flag here in
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// the event the entry we found in the parent is pruned. But
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// we must not copy that FRESH flag to the parent as that
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// pruned state likely still needs to be communicated to the
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// grandparent.
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// NOTE: It isn't safe to mark the coin as FRESH in the parent
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// cache. If it already existed and was spent in the parent
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// cache then marking it FRESH would prevent that spentness
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// from being flushed to the grandparent.
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}
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}
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}
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