Move events_hasher into RNGState()

pull/764/head
Pieter Wuille 5 years ago
parent 6fff333c9f
commit 8bda0960f9

@ -360,6 +360,9 @@ class RNGState {
uint64_t m_counter GUARDED_BY(m_mutex) = 0;
bool m_strongly_seeded GUARDED_BY(m_mutex) = false;
Mutex m_events_mutex;
CSHA256 m_events_hasher GUARDED_BY(m_events_mutex);
public:
RNGState() noexcept
{
@ -370,6 +373,35 @@ public:
{
}
void AddEvent(uint32_t event_info) noexcept
{
LOCK(m_events_mutex);
m_events_hasher.Write((const unsigned char *)&event_info, sizeof(event_info));
// Get the low four bytes of the performance counter. This translates to roughly the
// subsecond part.
uint32_t perfcounter = (GetPerformanceCounter() & 0xffffffff);
m_events_hasher.Write((const unsigned char*)&perfcounter, sizeof(perfcounter));
}
/**
* Feed (the hash of) all events added through AddEvent() to hasher.
*/
void SeedEvents(CSHA512& hasher) noexcept
{
// We use only SHA256 for the events hashing to get the ASM speedups we have for SHA256,
// since we want it to be fast as network peers may be able to trigger it repeatedly.
LOCK(m_events_mutex);
unsigned char events_hash[32];
m_events_hasher.Finalize(events_hash);
hasher.Write(events_hash, 32);
// Re-initialize the hasher with the finalized state to use later.
m_events_hasher.Reset();
m_events_hasher.Write(events_hash, 32);
}
/** Extract up to 32 bytes of entropy from the RNG state, mixing in new entropy from hasher.
*
* If this function has never been called with strong_seed = true, false is returned.
@ -440,24 +472,7 @@ static void SeedFast(CSHA512& hasher) noexcept
SeedTimestamp(hasher);
}
// We use only SHA256 for the events hashing to get the ASM speedups we have for SHA256,
// since we want it to be fast as network peers may be able to trigger it repeatedly.
static Mutex events_mutex;
static CSHA256 events_hasher;
static void SeedEvents(CSHA512& hasher)
{
LOCK(events_mutex);
unsigned char events_hash[32];
events_hasher.Finalize(events_hash);
hasher.Write(events_hash, 32);
// Re-initialize the hasher with the finalized state to use later.
events_hasher.Reset();
events_hasher.Write(events_hash, 32);
}
static void SeedSlow(CSHA512& hasher) noexcept
static void SeedSlow(CSHA512& hasher, RNGState& rng) noexcept
{
unsigned char buffer[32];
@ -469,7 +484,7 @@ static void SeedSlow(CSHA512& hasher) noexcept
hasher.Write(buffer, sizeof(buffer));
// Add the events hasher into the mix
SeedEvents(hasher);
rng.SeedEvents(hasher);
// High-precision timestamp.
//
@ -497,7 +512,7 @@ static void SeedPeriodic(CSHA512& hasher, RNGState& rng) noexcept
SeedTimestamp(hasher);
// Add the events hasher into the mix
SeedEvents(hasher);
rng.SeedEvents(hasher);
// Dynamic environment data (performance monitoring, ...)
auto old_size = hasher.Size();
@ -514,7 +529,7 @@ static void SeedStartup(CSHA512& hasher, RNGState& rng) noexcept
SeedHardwareSlow(hasher);
// Everything that the 'slow' seeder includes.
SeedSlow(hasher);
SeedSlow(hasher, rng);
// Dynamic environment data (performance monitoring, ...)
auto old_size = hasher.Size();
@ -534,7 +549,7 @@ enum class RNGLevel {
PERIODIC, //!< Called by RandAddPeriodic()
};
static void ProcRand(unsigned char* out, int num, RNGLevel level)
static void ProcRand(unsigned char* out, int num, RNGLevel level) noexcept
{
// Make sure the RNG is initialized first (as all Seed* function possibly need hwrand to be available).
RNGState& rng = GetRNGState();
@ -547,7 +562,7 @@ static void ProcRand(unsigned char* out, int num, RNGLevel level)
SeedFast(hasher);
break;
case RNGLevel::SLOW:
SeedSlow(hasher);
SeedSlow(hasher, rng);
break;
case RNGLevel::PERIODIC:
SeedPeriodic(hasher, rng);
@ -566,15 +581,7 @@ static void ProcRand(unsigned char* out, int num, RNGLevel level)
void GetRandBytes(unsigned char* buf, int num) noexcept { ProcRand(buf, num, RNGLevel::FAST); }
void GetStrongRandBytes(unsigned char* buf, int num) noexcept { ProcRand(buf, num, RNGLevel::SLOW); }
void RandAddPeriodic() noexcept { ProcRand(nullptr, 0, RNGLevel::PERIODIC); }
void RandAddEvent(const uint32_t event_info) {
LOCK(events_mutex);
events_hasher.Write((const unsigned char *)&event_info, sizeof(event_info));
// Get the low four bytes of the performance counter. This translates to roughly the
// subsecond part.
uint32_t perfcounter = (GetPerformanceCounter() & 0xffffffff);
events_hasher.Write((const unsigned char*)&perfcounter, sizeof(perfcounter));
}
void RandAddEvent(const uint32_t event_info) noexcept { GetRNGState().AddEvent(event_info); }
bool g_mock_deterministic_tests{false};

@ -95,7 +95,7 @@ void RandAddPeriodic() noexcept;
*
* Thread-safe.
*/
void RandAddEvent(const uint32_t event_info);
void RandAddEvent(const uint32_t event_info) noexcept;
/**
* Fast randomness source. This is seeded once with secure random data, but

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