refactor: Implement restorewallet() logic in the wallet section

Currently restorewallet() logic is written in the RPC layer
and it can´t be reused by GUI. So it reimplements this in the
wallet and interface sections and then, GUI can access it.
pull/826/head
w0xlt 3 years ago
parent f727d814bd
commit 4807f73f48

@ -322,6 +322,9 @@ public:
//! Return default wallet directory.
virtual std::string getWalletDir() = 0;
//! Restore backup wallet
virtual std::unique_ptr<Wallet> restoreWallet(const std::string& backup_file, const std::string& wallet_name, bilingual_str& error, std::vector<bilingual_str>& warnings) = 0;
//! Return available wallets in wallet directory.
virtual std::vector<std::string> listWalletDir() = 0;

@ -552,6 +552,12 @@ public:
options.require_existing = true;
return MakeWallet(m_context, LoadWallet(m_context, name, true /* load_on_start */, options, status, error, warnings));
}
std::unique_ptr<Wallet> restoreWallet(const std::string& backup_file, const std::string& wallet_name, bilingual_str& error, std::vector<bilingual_str>& warnings) override
{
DatabaseStatus status;
return MakeWallet(m_context, RestoreWallet(m_context, backup_file, wallet_name, /*load_on_start=*/true, status, error, warnings));
}
std::string getWalletDir() override
{
return fs::PathToString(GetWalletDir());

@ -357,6 +357,31 @@ std::shared_ptr<CWallet> CreateWallet(WalletContext& context, const std::string&
return wallet;
}
std::shared_ptr<CWallet> RestoreWallet(WalletContext& context, const std::string& backup_file, const std::string& wallet_name, std::optional<bool> load_on_start, DatabaseStatus& status, bilingual_str& error, std::vector<bilingual_str>& warnings)
{
DatabaseOptions options;
options.require_existing = true;
if (!fs::exists(fs::u8path(backup_file))) {
error = Untranslated("Backup file does not exist");
status = DatabaseStatus::FAILED_BAD_PATH;
return nullptr;
}
const fs::path wallet_path = fsbridge::AbsPathJoin(GetWalletDir(), fs::u8path(wallet_name));
if (fs::exists(wallet_path) || !TryCreateDirectories(wallet_path)) {
error = Untranslated(strprintf("Failed to create database path '%s'. Database already exists.", fs::PathToString(wallet_path)));
status = DatabaseStatus::FAILED_ALREADY_EXISTS;
return nullptr;
}
auto wallet_file = wallet_path / "wallet.dat";
fs::copy_file(backup_file, wallet_file, fs::copy_option::fail_if_exists);
return LoadWallet(context, wallet_name, load_on_start, options, status, error, warnings);
}
/** @defgroup mapWallet
*
* @{

@ -60,6 +60,7 @@ std::vector<std::shared_ptr<CWallet>> GetWallets(WalletContext& context);
std::shared_ptr<CWallet> GetWallet(WalletContext& context, const std::string& name);
std::shared_ptr<CWallet> LoadWallet(WalletContext& context, const std::string& name, std::optional<bool> load_on_start, const DatabaseOptions& options, DatabaseStatus& status, bilingual_str& error, std::vector<bilingual_str>& warnings);
std::shared_ptr<CWallet> CreateWallet(WalletContext& context, const std::string& name, std::optional<bool> load_on_start, DatabaseOptions& options, DatabaseStatus& status, bilingual_str& error, std::vector<bilingual_str>& warnings);
std::shared_ptr<CWallet> RestoreWallet(WalletContext& context, const std::string& backup_file, const std::string& wallet_name, std::optional<bool> load_on_start, DatabaseStatus& status, bilingual_str& error, std::vector<bilingual_str>& warnings);
std::unique_ptr<interfaces::Handler> HandleLoadWallet(WalletContext& context, LoadWalletFn load_wallet);
std::unique_ptr<WalletDatabase> MakeWalletDatabase(const std::string& name, const DatabaseOptions& options, DatabaseStatus& status, bilingual_str& error);

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