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@ -504,14 +504,14 @@ public:
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// so we store all bucket-entry_index pairs to iterate through later.
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std::vector<std::pair<int, int>> bucket_entries;
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for (int bucket = 0; bucket < nUBuckets; bucket++) {
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int nSize = 0;
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s >> nSize;
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for (int n = 0; n < nSize; n++) {
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int nIndex = 0;
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s >> nIndex;
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if (nIndex >= 0 && nIndex < nNew) {
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bucket_entries.emplace_back(bucket, nIndex);
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for (int bucket = 0; bucket < nUBuckets; ++bucket) {
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int num_entries{0};
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s >> num_entries;
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for (int n = 0; n < num_entries; ++n) {
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int entry_index{0};
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s >> entry_index;
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if (entry_index >= 0 && entry_index < nNew) {
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bucket_entries.emplace_back(bucket, entry_index);
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}
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}
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}
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@ -527,13 +527,13 @@ public:
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for (auto bucket_entry : bucket_entries) {
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int bucket{bucket_entry.first};
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const int n{bucket_entry.second};
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CAddrInfo& info = mapInfo[n];
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const int entry_index{bucket_entry.second};
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CAddrInfo& info = mapInfo[entry_index];
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int nUBucketPos = info.GetBucketPosition(nKey, true, bucket);
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if (format >= Format::V2_ASMAP && nUBuckets == ADDRMAN_NEW_BUCKET_COUNT && vvNew[bucket][nUBucketPos] == -1 &&
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info.nRefCount < ADDRMAN_NEW_BUCKETS_PER_ADDRESS && serialized_asmap_version == supplied_asmap_version) {
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// Bucketing has not changed, using existing bucket positions for the new table
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vvNew[bucket][nUBucketPos] = n;
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vvNew[bucket][nUBucketPos] = entry_index;
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info.nRefCount++;
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} else {
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// In case the new table data cannot be used (format unknown, bucket count wrong or new asmap),
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@ -542,7 +542,7 @@ public:
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bucket = info.GetNewBucket(nKey, m_asmap);
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nUBucketPos = info.GetBucketPosition(nKey, true, bucket);
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if (vvNew[bucket][nUBucketPos] == -1) {
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vvNew[bucket][nUBucketPos] = n;
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vvNew[bucket][nUBucketPos] = entry_index;
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info.nRefCount++;
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}
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}
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