// ymageToolCircle.java // (C) 2007 by Michael Peter Christen; mc@yacy.net, Frankfurt a. M., Germany // first published 22.05.2007 on http://yacy.net // // This is a part of YaCy, a peer-to-peer based web search engine // // $LastChangedDate: 2006-04-02 22:40:07 +0200 (So, 02 Apr 2006) $ // $LastChangedRevision: 1986 $ // $LastChangedBy: orbiter $ // // LICENSE // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA package net.yacy.visualization; import java.util.ArrayList; import java.util.HashSet; public class CircleTool { private static int[][] circles = new int[0][]; private static int[] getCircleCoords(final int radius) { if ((radius - 1) < circles.length) return circles[radius - 1]; // read some lines from known circles HashSet crds = new HashSet(); crds.add("0|0"); String co; for (int i = Math.max(0, circles.length - 5); i < circles.length; i++) { for (int j = 0; j < circles[i].length; j = j + 2) { co = circles[i][j] + "|" + circles[i][j + 1]; if (!(crds.contains(co))) crds.add(co); } } // copy old circles into new array int[][] newCircles = new int[radius + 30][]; System.arraycopy(circles, 0, newCircles, 0, circles.length); // compute more lines in new circles int x, y; ArrayList crc; for (int r = circles.length; r < newCircles.length; r++) { crc = new ArrayList(); for (int a = 0; a <= 2 * (r + 1); a++) { x = (int) ((r + 1) * Math.cos(Math.PI * a / (4 * (r + 1)))); y = (int) ((r + 1) * Math.sin(Math.PI * a / (4 * (r + 1)))); co = x + "|" + y; if (!(crds.contains(co))) { crc.add(new int[]{x, y}); crds.add(co); } x = (int) ((r + 0.5) * Math.cos(Math.PI * a / (4 * (r + 1)))); y = (int) ((r + 0.5) * Math.sin(Math.PI * a / (4 * (r + 1)))); co = x + "|" + y; if (!(crds.contains(co))) { crc.add(new int[]{x, y}); crds.add(co); } } // put coordinates into array //System.out.print("Radius " + r + " => " + crc.size() + " points: "); newCircles[r] = new int[2 * (crc.size() - 1)]; int[] coords; for (int i = 0; i < crc.size() - 1; i++) { coords = crc.get(i); newCircles[r][2 * i ] = coords[0]; newCircles[r][2 * i + 1] = coords[1]; //System.out.print(circles[r][i][0] + "," +circles[r][i][1] + "; "); } //System.out.println(); } crc = null; crds = null; // move newCircles to circles array circles = newCircles; newCircles = null; // finally return wanted slice return circles[radius - 1]; } public static void circle(final RasterPlotter matrix, final int xc, final int yc, final int radius) { if (radius == 0) { matrix.plot(xc, yc, 100); } else { final int[] c = getCircleCoords(radius); int x, y; for (int i = (c.length / 2) - 1; i >= 0; i--) { x = c[2 * i ]; y = c[2 * i + 1]; matrix.plot(xc + x , yc - y - 1, 100); // quadrant 1 matrix.plot(xc - x + 1, yc - y - 1, 100); // quadrant 2 matrix.plot(xc + x , yc + y , 100); // quadrant 4 matrix.plot(xc - x + 1, yc + y , 100); // quadrant 3 } } } public static void circle(final RasterPlotter matrix, final int xc, final int yc, final int radius, final int fromArc, final int toArc) { // draws only a part of a circle // arc is given in degree if (radius == 0) { matrix.plot(xc, yc, 100); } else { final int[] c = getCircleCoords(radius); final int q = c.length / 2; final int[] c4x = new int[q * 4]; final int[] c4y = new int[q * 4]; int a0, a1, a2, a3, b0, b1; for (int i = 0; i < q; i++) { b0 = 2 * (i ); b1 = 2 * (q - 1 - i); a0 = c[b0 ]; a1 = c[b0 + 1]; a2 = c[b1 ]; a3 = c[b1 + 1]; c4x[i ] = a0 ; // quadrant 1 c4y[i ] = -a1 - 1; // quadrant 1 c4x[i + q] = 1 - a2 ; // quadrant 2 c4y[i + q] = -a3 - 1; // quadrant 2 c4x[i + 2 * q] = 1 - a0 ; // quadrant 3 c4y[i + 2 * q] = a1 ; // quadrant 3 c4x[i + 3 * q] = a2 ; // quadrant 4 c4y[i + 3 * q] = a3 ; // quadrant 4 } for (int i = q * 4 * fromArc / 360; i < q * 4 * toArc / 360; i++) { matrix.plot(xc + c4x[i], yc + c4y[i], 100); } } } }