- replaced the dot in the NetworkGraph with arrows
- enhanced the image drawing speed using pre-computed color values
- added more attention for OOM cases during very large image painting
main time-consuming process. This shall be done in concurrency.
- added concurrent processes to call the PixelGrabber and framework to
do that (queues)
It is now possible to create 4k-Images (3840x2160) i.e. with the Network
Graphics servlet
compressed deflater output, then assign an exact-sized byte[] which
makes resizing afterwards superfluous
- after all enhancements all class objects were removed; result is just
one short static method
- made objects final where possible
quite a bit to remove all code that handles transparency. With this
highly specialized png writer it is possible to write png images much
faster that with the JRE built-in png writer.
In a second step it can be possible to add concurrency to increase
computation speed further.