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@ -26,46 +26,77 @@ package de.anomic.server;
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public interface serverBusyThread extends serverThread {
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/**
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* sets a sleep time before execution of the job-loop
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* @param milliseconds
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*/
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public void setStartupSleep(long milliseconds);
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// sets a sleep time before execution of the job-loop
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/**
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* sets a sleep time for pauses between two jobs if the job returns false (idle)
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* @param milliseconds
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* @return
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*/
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public long setIdleSleep(long milliseconds);
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// sets a sleep time for pauses between two jobs if the job returns false (idle)
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/**
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* sets a sleep time for pauses between two jobs if the job returns true (busy)
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* @param milliseconds
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* @return
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*/
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public long setBusySleep(long milliseconds);
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// sets a sleep time for pauses between two jobs if the job returns true (busy)
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/**
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* sets minimum required amount of memory for the job execution
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* @param freeBytes
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*/
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public void setMemPreReqisite(long freeBytes);
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// sets minimum required amount of memory for the job execution
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/**
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* defines if the thread should obey the intermission command
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* @param obey
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*/
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public void setObeyIntermission(boolean obey);
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// defines if the thread should obey the intermission command
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/**
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* @return the total number of cycles of job execution with idle-result
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*/
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public long getIdleCycles();
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// returns the total number of cycles of job execution with idle-result
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/**
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* @return the total number of cycles of job execution with busy-result
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*/
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public long getBusyCycles();
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// returns the total number of cycles of job execution with busy-result
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/**
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* @return the total number of cycles where a job execution was omitted
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* because of memory shortage
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*/
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public long getOutOfMemoryCycles();
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// returns the total number of cycles where
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// a job execution was omitted because of memory shortage
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/**
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* @return the total time that this thread has slept so far
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*/
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public long getSleepTime();
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// returns the total time that this thread has slept so far
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/**
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* the thread is forced to pause for a specific time
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* if the thread is busy meanwhile, the pause is ommitted
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* @param pause
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*/
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public void intermission(long pause);
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// the thread is forced to pause for a specific time
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// if the thread is busy meanwhile, the pause is ommitted
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/**
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* performes one job procedure; this loopes until terminate() is called
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* @return true if it has done something, false if it is idle and does not expect to work on more for a longer time
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*/
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public boolean job() throws Exception;
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// performes one job procedure; this loopes until terminate() is called
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// job returns true if it has done something
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// it returns false if it is idle and does not expect to work on more for a longer time
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/**
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* is called when an outOfMemoryCycle is performed
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* this method should try to free some memory, so that the job can be executed
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*/
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public void freemem();
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// is called when an outOfMemoryCycle is performed
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// this method should try to free some memory, so that the job can be executed
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public void notifyThread();
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}
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