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265 lines
6.8 KiB
265 lines
6.8 KiB
// Copyright (c) 2009 Satoshi Nakamoto
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// Distributed under the MIT/X11 software license, see the accompanying
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// file license.txt or http://www.opensource.org/licenses/mit-license.php.
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#include "headers.h"
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//
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// Global state variables
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//
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//// later figure out how these are persisted
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map<uint256, CProduct> mapMyProducts;
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map<uint256, CProduct> mapProducts;
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CCriticalSection cs_mapProducts;
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bool AdvertInsert(const CProduct& product)
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{
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uint256 hash = product.GetHash();
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bool fNew = false;
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bool fUpdated = false;
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CRITICAL_BLOCK(cs_mapProducts)
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{
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// Insert or find existing product
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pair<map<uint256, CProduct>::iterator, bool> item = mapProducts.insert(make_pair(hash, product));
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CProduct* pproduct = &(*(item.first)).second;
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fNew = item.second;
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// Update if newer
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if (product.nSequence > pproduct->nSequence)
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{
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*pproduct = product;
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fUpdated = true;
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}
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}
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//if (fNew)
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// NotifyProductAdded(hash);
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//else if (fUpdated)
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// NotifyProductUpdated(hash);
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return (fNew || fUpdated);
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}
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void AdvertErase(const CProduct& product)
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{
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uint256 hash = product.GetHash();
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CRITICAL_BLOCK(cs_mapProducts)
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mapProducts.erase(hash);
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//NotifyProductDeleted(hash);
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}
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template<typename T>
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unsigned int Union(T& v1, T& v2)
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{
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// v1 = v1 union v2
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// v1 and v2 must be sorted
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// returns the number of elements added to v1
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///// need to check that this is equivalent, then delete this comment
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//vector<unsigned short> vUnion(v1.size() + v2.size());
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//vUnion.erase(set_union(v1.begin(), v1.end(),
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// v2.begin(), v2.end(),
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// vUnion.begin()),
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// vUnion.end());
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T vUnion;
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vUnion.reserve(v1.size() + v2.size());
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set_union(v1.begin(), v1.end(),
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v2.begin(), v2.end(),
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back_inserter(vUnion));
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unsigned int nAdded = vUnion.size() - v1.size();
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if (nAdded > 0)
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v1 = vUnion;
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return nAdded;
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}
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void CUser::AddAtom(unsigned short nAtom, bool fOrigin)
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{
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// Ignore duplicates
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if (binary_search(vAtomsIn.begin(), vAtomsIn.end(), nAtom) ||
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find(vAtomsNew.begin(), vAtomsNew.end(), nAtom) != vAtomsNew.end())
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return;
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//// instead of zero atom, should change to free atom that propagates,
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//// limited to lower than a certain value like 5 so conflicts quickly
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// The zero atom never propagates,
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// new atoms always propagate through the user that created them
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if (nAtom == 0 || fOrigin)
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{
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vector<unsigned short> vTmp(1, nAtom);
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Union(vAtomsIn, vTmp);
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if (fOrigin)
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vAtomsOut.push_back(nAtom);
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return;
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}
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vAtomsNew.push_back(nAtom);
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if (vAtomsNew.size() >= nFlowthroughRate || vAtomsOut.empty())
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{
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// Select atom to flow through to vAtomsOut
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vAtomsOut.push_back(vAtomsNew[GetRand(vAtomsNew.size())]);
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// Merge vAtomsNew into vAtomsIn
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sort(vAtomsNew.begin(), vAtomsNew.end());
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Union(vAtomsIn, vAtomsNew);
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vAtomsNew.clear();
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}
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}
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bool AddAtomsAndPropagate(uint256 hashUserStart, const vector<unsigned short>& vAtoms, bool fOrigin)
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{
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CReviewDB reviewdb;
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map<uint256, vector<unsigned short> > pmapPropagate[2];
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pmapPropagate[0][hashUserStart] = vAtoms;
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for (int side = 0; !pmapPropagate[side].empty(); side = 1 - side)
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{
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map<uint256, vector<unsigned short> >& mapFrom = pmapPropagate[side];
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map<uint256, vector<unsigned short> >& mapTo = pmapPropagate[1 - side];
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for (map<uint256, vector<unsigned short> >::iterator mi = mapFrom.begin(); mi != mapFrom.end(); ++mi)
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{
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const uint256& hashUser = (*mi).first;
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const vector<unsigned short>& vReceived = (*mi).second;
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///// this would be a lot easier on the database if it put the new atom at the beginning of the list,
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///// so the change would be right next to the vector size.
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// Read user
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CUser user;
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reviewdb.ReadUser(hashUser, user);
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unsigned int nIn = user.vAtomsIn.size();
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unsigned int nNew = user.vAtomsNew.size();
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unsigned int nOut = user.vAtomsOut.size();
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// Add atoms received
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foreach(unsigned short nAtom, vReceived)
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user.AddAtom(nAtom, fOrigin);
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fOrigin = false;
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// Don't bother writing to disk if no changes
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if (user.vAtomsIn.size() == nIn && user.vAtomsNew.size() == nNew)
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continue;
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// Propagate
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if (user.vAtomsOut.size() > nOut)
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foreach(const uint256& hash, user.vLinksOut)
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mapTo[hash].insert(mapTo[hash].end(), user.vAtomsOut.begin() + nOut, user.vAtomsOut.end());
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// Write back
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if (!reviewdb.WriteUser(hashUser, user))
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return false;
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}
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mapFrom.clear();
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}
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return true;
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}
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bool CReview::AcceptReview()
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{
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// Timestamp
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nTime = GetTime();
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// Check signature
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if (!CKey::Verify(vchPubKeyFrom, GetSigHash(), vchSig))
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return false;
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CReviewDB reviewdb;
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// Add review text to recipient
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vector<CReview> vReviews;
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reviewdb.ReadReviews(hashTo, vReviews);
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vReviews.push_back(*this);
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if (!reviewdb.WriteReviews(hashTo, vReviews))
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return false;
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// Add link from sender
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CUser user;
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uint256 hashFrom = Hash(vchPubKeyFrom.begin(), vchPubKeyFrom.end());
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reviewdb.ReadUser(hashFrom, user);
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user.vLinksOut.push_back(hashTo);
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if (!reviewdb.WriteUser(hashFrom, user))
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return false;
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reviewdb.Close();
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// Propagate atoms to recipient
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vector<unsigned short> vZeroAtom(1, 0);
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if (!AddAtomsAndPropagate(hashTo, user.vAtomsOut.size() ? user.vAtomsOut : vZeroAtom, false))
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return false;
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return true;
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}
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bool CProduct::CheckSignature()
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{
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return (CKey::Verify(vchPubKeyFrom, GetSigHash(), vchSig));
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}
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bool CProduct::CheckProduct()
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{
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if (!CheckSignature())
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return false;
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// Make sure it's a summary product
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if (!mapDetails.empty() || !vOrderForm.empty())
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return false;
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// Look up seller's atom count
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CReviewDB reviewdb("r");
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CUser user;
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reviewdb.ReadUser(GetUserHash(), user);
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nAtoms = user.GetAtomCount();
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reviewdb.Close();
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////// delme, this is now done by AdvertInsert
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//// Store to memory
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//CRITICAL_BLOCK(cs_mapProducts)
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// mapProducts[GetHash()] = *this;
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return true;
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}
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