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227 lines
10 KiB
227 lines
10 KiB
// Copyright (c) 2009-2010 Satoshi Nakamoto
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// Copyright (c) 2009-2022 The Bitcoin Core developers
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// Distributed under the MIT software license, see the accompanying
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// file COPYING or http://www.opensource.org/licenses/mit-license.php.
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#ifndef BITCOIN_VALIDATIONINTERFACE_H
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#define BITCOIN_VALIDATIONINTERFACE_H
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#include <kernel/cs_main.h>
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#include <kernel/chain.h>
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#include <primitives/transaction.h> // CTransaction(Ref)
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#include <sync.h>
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#include <functional>
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#include <memory>
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class BlockValidationState;
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class CBlock;
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class CBlockIndex;
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struct CBlockLocator;
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class CValidationInterface;
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class CScheduler;
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enum class MemPoolRemovalReason;
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struct RemovedMempoolTransactionInfo;
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struct NewMempoolTransactionInfo;
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/** Register subscriber */
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void RegisterValidationInterface(CValidationInterface* callbacks);
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/** Unregister subscriber. DEPRECATED. This is not safe to use when the RPC server or main message handler thread is running. */
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void UnregisterValidationInterface(CValidationInterface* callbacks);
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/** Unregister all subscribers */
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void UnregisterAllValidationInterfaces();
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// Alternate registration functions that release a shared_ptr after the last
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// notification is sent. These are useful for race-free cleanup, since
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// unregistration is nonblocking and can return before the last notification is
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// processed.
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/** Register subscriber */
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void RegisterSharedValidationInterface(std::shared_ptr<CValidationInterface> callbacks);
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/** Unregister subscriber */
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void UnregisterSharedValidationInterface(std::shared_ptr<CValidationInterface> callbacks);
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/**
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* Pushes a function to callback onto the notification queue, guaranteeing any
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* callbacks generated prior to now are finished when the function is called.
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*
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* Be very careful blocking on func to be called if any locks are held -
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* validation interface clients may not be able to make progress as they often
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* wait for things like cs_main, so blocking until func is called with cs_main
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* will result in a deadlock (that DEBUG_LOCKORDER will miss).
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*/
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void CallFunctionInValidationInterfaceQueue(std::function<void ()> func);
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/**
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* This is a synonym for the following, which asserts certain locks are not
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* held:
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* std::promise<void> promise;
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* CallFunctionInValidationInterfaceQueue([&promise] {
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* promise.set_value();
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* });
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* promise.get_future().wait();
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*/
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void SyncWithValidationInterfaceQueue() LOCKS_EXCLUDED(cs_main);
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/**
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* Implement this to subscribe to events generated in validation and mempool
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*
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* Each CValidationInterface() subscriber will receive event callbacks
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* in the order in which the events were generated by validation and mempool.
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* Furthermore, each ValidationInterface() subscriber may assume that
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* callbacks effectively run in a single thread with single-threaded
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* memory consistency. That is, for a given ValidationInterface()
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* instantiation, each callback will complete before the next one is
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* invoked. This means, for example when a block is connected that the
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* UpdatedBlockTip() callback may depend on an operation performed in
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* the BlockConnected() callback without worrying about explicit
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* synchronization. No ordering should be assumed across
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* ValidationInterface() subscribers.
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*/
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class CValidationInterface {
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protected:
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/**
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* Protected destructor so that instances can only be deleted by derived classes.
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* If that restriction is no longer desired, this should be made public and virtual.
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*/
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~CValidationInterface() = default;
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/**
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* Notifies listeners when the block chain tip advances.
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*
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* When multiple blocks are connected at once, UpdatedBlockTip will be called on the final tip
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* but may not be called on every intermediate tip. If the latter behavior is desired,
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* subscribe to BlockConnected() instead.
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*
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* Called on a background thread. Only called for the active chainstate.
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*/
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virtual void UpdatedBlockTip(const CBlockIndex *pindexNew, const CBlockIndex *pindexFork, bool fInitialDownload) {}
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/**
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* Notifies listeners of a transaction having been added to mempool.
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*
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* Called on a background thread.
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*/
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virtual void TransactionAddedToMempool(const NewMempoolTransactionInfo& tx, uint64_t mempool_sequence) {}
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/**
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* Notifies listeners of a transaction leaving mempool.
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*
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* This notification fires for transactions that are removed from the
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* mempool for the following reasons:
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*
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* - EXPIRY (expired from mempool after -mempoolexpiry hours)
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* - SIZELIMIT (removed in size limiting if the mempool exceeds -maxmempool megabytes)
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* - REORG (removed during a reorg)
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* - CONFLICT (removed because it conflicts with in-block transaction)
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* - REPLACED (removed due to RBF replacement)
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*
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* This does not fire for transactions that are removed from the mempool
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* because they have been included in a block. Any client that is interested
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* in transactions removed from the mempool for inclusion in a block can learn
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* about those transactions from the MempoolTransactionsRemovedForBlock notification.
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*
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* Transactions that are removed from the mempool because they conflict
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* with a transaction in the new block will have
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* TransactionRemovedFromMempool events fired *before* the BlockConnected
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* event is fired. If multiple blocks are connected in one step, then the
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* ordering could be:
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*
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* - TransactionRemovedFromMempool(tx1 from block A)
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* - TransactionRemovedFromMempool(tx2 from block A)
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* - TransactionRemovedFromMempool(tx1 from block B)
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* - TransactionRemovedFromMempool(tx2 from block B)
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* - BlockConnected(A)
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* - BlockConnected(B)
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*
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* Called on a background thread.
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*/
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virtual void TransactionRemovedFromMempool(const CTransactionRef& tx, MemPoolRemovalReason reason, uint64_t mempool_sequence) {}
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/*
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* Notifies listeners of transactions removed from the mempool as
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* as a result of new block being connected.
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* MempoolTransactionsRemovedForBlock will be fired before BlockConnected.
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*
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* Called on a background thread.
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*/
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virtual void MempoolTransactionsRemovedForBlock(const std::vector<RemovedMempoolTransactionInfo>& txs_removed_for_block, unsigned int nBlockHeight) {}
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/**
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* Notifies listeners of a block being connected.
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* Provides a vector of transactions evicted from the mempool as a result.
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*
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* Called on a background thread.
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*/
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virtual void BlockConnected(ChainstateRole role, const std::shared_ptr<const CBlock> &block, const CBlockIndex *pindex) {}
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/**
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* Notifies listeners of a block being disconnected
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* Provides the block that was connected.
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*
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* Called on a background thread. Only called for the active chainstate, since
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* background chainstates should never disconnect blocks.
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*/
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virtual void BlockDisconnected(const std::shared_ptr<const CBlock> &block, const CBlockIndex* pindex) {}
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/**
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* Notifies listeners of the new active block chain on-disk.
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*
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* Prior to this callback, any updates are not guaranteed to persist on disk
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* (ie clients need to handle shutdown/restart safety by being able to
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* understand when some updates were lost due to unclean shutdown).
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*
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* When this callback is invoked, the validation changes done by any prior
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* callback are guaranteed to exist on disk and survive a restart, including
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* an unclean shutdown.
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*
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* Provides a locator describing the best chain, which is likely useful for
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* storing current state on disk in client DBs.
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*
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* Called on a background thread.
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*/
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virtual void ChainStateFlushed(ChainstateRole role, const CBlockLocator &locator) {}
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/**
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* Notifies listeners of a block validation result.
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* If the provided BlockValidationState IsValid, the provided block
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* is guaranteed to be the current best block at the time the
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* callback was generated (not necessarily now).
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*/
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virtual void BlockChecked(const CBlock&, const BlockValidationState&) {}
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/**
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* Notifies listeners that a block which builds directly on our current tip
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* has been received and connected to the headers tree, though not validated yet.
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*/
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virtual void NewPoWValidBlock(const CBlockIndex *pindex, const std::shared_ptr<const CBlock>& block) {};
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friend class CMainSignals;
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friend class ValidationInterfaceTest;
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};
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class MainSignalsImpl;
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class CMainSignals {
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private:
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std::unique_ptr<MainSignalsImpl> m_internals;
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friend void ::RegisterSharedValidationInterface(std::shared_ptr<CValidationInterface>);
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friend void ::UnregisterValidationInterface(CValidationInterface*);
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friend void ::UnregisterAllValidationInterfaces();
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friend void ::CallFunctionInValidationInterfaceQueue(std::function<void ()> func);
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public:
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/** Register a CScheduler to give callbacks which should run in the background (may only be called once) */
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void RegisterBackgroundSignalScheduler(CScheduler& scheduler);
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/** Unregister a CScheduler to give callbacks which should run in the background - these callbacks will now be dropped! */
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void UnregisterBackgroundSignalScheduler();
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/** Call any remaining callbacks on the calling thread */
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void FlushBackgroundCallbacks();
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size_t CallbacksPending();
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void UpdatedBlockTip(const CBlockIndex *, const CBlockIndex *, bool fInitialDownload);
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void TransactionAddedToMempool(const NewMempoolTransactionInfo&, uint64_t mempool_sequence);
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void TransactionRemovedFromMempool(const CTransactionRef&, MemPoolRemovalReason, uint64_t mempool_sequence);
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void MempoolTransactionsRemovedForBlock(const std::vector<RemovedMempoolTransactionInfo>&, unsigned int nBlockHeight);
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void BlockConnected(ChainstateRole, const std::shared_ptr<const CBlock> &, const CBlockIndex *pindex);
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void BlockDisconnected(const std::shared_ptr<const CBlock> &, const CBlockIndex* pindex);
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void ChainStateFlushed(ChainstateRole, const CBlockLocator &);
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void BlockChecked(const CBlock&, const BlockValidationState&);
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void NewPoWValidBlock(const CBlockIndex *, const std::shared_ptr<const CBlock>&);
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};
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CMainSignals& GetMainSignals();
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#endif // BITCOIN_VALIDATIONINTERFACE_H
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