Merge pull request #2409 from sipa/txoptim

Network optimalizations
pull/2422/merge
Jeff Garzik 12 years ago
commit e3c063b315

@ -3029,6 +3029,115 @@ bool static AlreadyHave(const CInv& inv)
unsigned char pchMessageStart[4] = { 0xf9, 0xbe, 0xb4, 0xd9 };
void static ProcessGetData(CNode* pfrom)
{
std::deque<CInv>::iterator it = pfrom->vRecvGetData.begin();
vector<CInv> vNotFound;
while (it != pfrom->vRecvGetData.end()) {
// Don't bother if send buffer is too full to respond anyway
if (pfrom->nSendSize >= SendBufferSize())
break;
const CInv &inv = *it;
{
if (fShutdown)
break;
it++;
if (inv.type == MSG_BLOCK || inv.type == MSG_FILTERED_BLOCK)
{
// Send block from disk
map<uint256, CBlockIndex*>::iterator mi = mapBlockIndex.find(inv.hash);
if (mi != mapBlockIndex.end())
{
CBlock block;
block.ReadFromDisk((*mi).second);
if (inv.type == MSG_BLOCK)
pfrom->PushMessage("block", block);
else // MSG_FILTERED_BLOCK)
{
LOCK(pfrom->cs_filter);
if (pfrom->pfilter)
{
CMerkleBlock merkleBlock(block, *pfrom->pfilter);
pfrom->PushMessage("merkleblock", merkleBlock);
// CMerkleBlock just contains hashes, so also push any transactions in the block the client did not see
// This avoids hurting performance by pointlessly requiring a round-trip
// Note that there is currently no way for a node to request any single transactions we didnt send here -
// they must either disconnect and retry or request the full block.
// Thus, the protocol spec specified allows for us to provide duplicate txn here,
// however we MUST always provide at least what the remote peer needs
typedef std::pair<unsigned int, uint256> PairType;
BOOST_FOREACH(PairType& pair, merkleBlock.vMatchedTxn)
if (!pfrom->setInventoryKnown.count(CInv(MSG_TX, pair.second)))
pfrom->PushMessage("tx", block.vtx[pair.first]);
}
// else
// no response
}
// Trigger them to send a getblocks request for the next batch of inventory
if (inv.hash == pfrom->hashContinue)
{
// Bypass PushInventory, this must send even if redundant,
// and we want it right after the last block so they don't
// wait for other stuff first.
vector<CInv> vInv;
vInv.push_back(CInv(MSG_BLOCK, hashBestChain));
pfrom->PushMessage("inv", vInv);
pfrom->hashContinue = 0;
}
}
}
else if (inv.IsKnownType())
{
// Send stream from relay memory
bool pushed = false;
{
LOCK(cs_mapRelay);
map<CInv, CDataStream>::iterator mi = mapRelay.find(inv);
if (mi != mapRelay.end()) {
pfrom->PushMessage(inv.GetCommand(), (*mi).second);
pushed = true;
}
}
if (!pushed && inv.type == MSG_TX) {
LOCK(mempool.cs);
if (mempool.exists(inv.hash)) {
CTransaction tx = mempool.lookup(inv.hash);
CDataStream ss(SER_NETWORK, PROTOCOL_VERSION);
ss.reserve(1000);
ss << tx;
pfrom->PushMessage("tx", ss);
pushed = true;
}
}
if (!pushed) {
vNotFound.push_back(inv);
}
}
// Track requests for our stuff.
Inventory(inv.hash);
}
}
pfrom->vRecvGetData.erase(pfrom->vRecvGetData.begin(), it);
if (!vNotFound.empty()) {
// Let the peer know that we didn't find what it asked for, so it doesn't
// have to wait around forever. Currently only SPV clients actually care
// about this message: it's needed when they are recursively walking the
// dependencies of relevant unconfirmed transactions. SPV clients want to
// do that because they want to know about (and store and rebroadcast and
// risk analyze) the dependencies of transactions relevant to them, without
// having to download the entire memory pool.
pfrom->PushMessage("notfound", vNotFound);
}
}
bool static ProcessMessage(CNode* pfrom, string strCommand, CDataStream& vRecv)
{
RandAddSeedPerfmon();
@ -3104,7 +3213,7 @@ bool static ProcessMessage(CNode* pfrom, string strCommand, CDataStream& vRecv)
// Change version
pfrom->PushMessage("verack");
pfrom->vSend.SetVersion(min(pfrom->nVersion, PROTOCOL_VERSION));
pfrom->ssSend.SetVersion(min(pfrom->nVersion, PROTOCOL_VERSION));
if (!pfrom->fInbound)
{
@ -3168,7 +3277,7 @@ bool static ProcessMessage(CNode* pfrom, string strCommand, CDataStream& vRecv)
else if (strCommand == "verack")
{
pfrom->vRecv.SetVersion(min(pfrom->nVersion, PROTOCOL_VERSION));
pfrom->SetRecvVersion(min(pfrom->nVersion, PROTOCOL_VERSION));
}
@ -3302,101 +3411,11 @@ bool static ProcessMessage(CNode* pfrom, string strCommand, CDataStream& vRecv)
if (fDebugNet || (vInv.size() != 1))
printf("received getdata (%"PRIszu" invsz)\n", vInv.size());
vector<CInv> vNotFound;
BOOST_FOREACH(const CInv& inv, vInv)
{
if (fShutdown)
return true;
if (fDebugNet || (vInv.size() == 1))
printf("received getdata for: %s\n", inv.ToString().c_str());
if ((fDebugNet && vInv.size() > 0) || (vInv.size() == 1))
printf("received getdata for: %s\n", vInv[0].ToString().c_str());
if (inv.type == MSG_BLOCK || inv.type == MSG_FILTERED_BLOCK)
{
// Send block from disk
map<uint256, CBlockIndex*>::iterator mi = mapBlockIndex.find(inv.hash);
if (mi != mapBlockIndex.end())
{
CBlock block;
block.ReadFromDisk((*mi).second);
if (inv.type == MSG_BLOCK)
pfrom->PushMessage("block", block);
else // MSG_FILTERED_BLOCK)
{
LOCK(pfrom->cs_filter);
if (pfrom->pfilter)
{
CMerkleBlock merkleBlock(block, *pfrom->pfilter);
pfrom->PushMessage("merkleblock", merkleBlock);
// CMerkleBlock just contains hashes, so also push any transactions in the block the client did not see
// This avoids hurting performance by pointlessly requiring a round-trip
// Note that there is currently no way for a node to request any single transactions we didnt send here -
// they must either disconnect and retry or request the full block.
// Thus, the protocol spec specified allows for us to provide duplicate txn here,
// however we MUST always provide at least what the remote peer needs
typedef std::pair<unsigned int, uint256> PairType;
BOOST_FOREACH(PairType& pair, merkleBlock.vMatchedTxn)
if (!pfrom->setInventoryKnown.count(CInv(MSG_TX, pair.second)))
pfrom->PushMessage("tx", block.vtx[pair.first]);
}
// else
// no response
}
// Trigger them to send a getblocks request for the next batch of inventory
if (inv.hash == pfrom->hashContinue)
{
// Bypass PushInventory, this must send even if redundant,
// and we want it right after the last block so they don't
// wait for other stuff first.
vector<CInv> vInv;
vInv.push_back(CInv(MSG_BLOCK, hashBestChain));
pfrom->PushMessage("inv", vInv);
pfrom->hashContinue = 0;
}
}
}
else if (inv.IsKnownType())
{
// Send stream from relay memory
bool pushed = false;
{
LOCK(cs_mapRelay);
map<CInv, CDataStream>::iterator mi = mapRelay.find(inv);
if (mi != mapRelay.end()) {
pfrom->PushMessage(inv.GetCommand(), (*mi).second);
pushed = true;
}
}
if (!pushed && inv.type == MSG_TX) {
LOCK(mempool.cs);
if (mempool.exists(inv.hash)) {
CTransaction tx = mempool.lookup(inv.hash);
CDataStream ss(SER_NETWORK, PROTOCOL_VERSION);
ss.reserve(1000);
ss << tx;
pfrom->PushMessage("tx", ss);
pushed = true;
}
}
if (!pushed) {
vNotFound.push_back(inv);
}
}
// Track requests for our stuff.
Inventory(inv.hash);
if (!vNotFound.empty()) {
// Let the peer know that we didn't find what it asked for, so it doesn't
// have to wait around forever. Currently only SPV clients actually care
// about this message: it's needed when they are recursively walking the
// dependencies of relevant unconfirmed transactions. SPV clients want to
// do that because they want to know about (and store and rebroadcast and
// risk analyze) the dependencies of transactions relevant to them, without
// having to download the entire memory pool.
pfrom->PushMessage("notfound", vNotFound);
}
}
pfrom->vRecvGetData.insert(pfrom->vRecvGetData.end(), vInv.begin(), vInv.end());
ProcessGetData(pfrom);
}
@ -3705,13 +3724,11 @@ bool static ProcessMessage(CNode* pfrom, string strCommand, CDataStream& vRecv)
return true;
}
// requires LOCK(cs_vRecvMsg)
bool ProcessMessages(CNode* pfrom)
{
CDataStream& vRecv = pfrom->vRecv;
if (vRecv.empty())
return true;
//if (fDebug)
// printf("ProcessMessages(%u bytes)\n", vRecv.size());
// printf("ProcessMessages(%zu messages)\n", pfrom->vRecvMsg.size());
//
// Message format
@ -3721,33 +3738,41 @@ bool ProcessMessages(CNode* pfrom)
// (4) checksum
// (x) data
//
bool fOk = true;
loop
{
if (!pfrom->vRecvGetData.empty())
ProcessGetData(pfrom);
std::deque<CNetMessage>::iterator it = pfrom->vRecvMsg.begin();
while (!pfrom->fDisconnect && it != pfrom->vRecvMsg.end()) {
// Don't bother if send buffer is too full to respond anyway
if (pfrom->vSend.size() >= SendBufferSize())
if (pfrom->nSendSize >= SendBufferSize())
break;
// get next message
CNetMessage& msg = *it;
//if (fDebug)
// printf("ProcessMessages(message %u msgsz, %zu bytes, complete:%s)\n",
// msg.hdr.nMessageSize, msg.vRecv.size(),
// msg.complete() ? "Y" : "N");
// end, if an incomplete message is found
if (!msg.complete())
break;
// at this point, any failure means we can delete the current message
it++;
// Scan for message start
CDataStream::iterator pstart = search(vRecv.begin(), vRecv.end(), BEGIN(pchMessageStart), END(pchMessageStart));
int nHeaderSize = vRecv.GetSerializeSize(CMessageHeader());
if (vRecv.end() - pstart < nHeaderSize)
{
if ((int)vRecv.size() > nHeaderSize)
{
printf("\n\nPROCESSMESSAGE MESSAGESTART NOT FOUND\n\n");
vRecv.erase(vRecv.begin(), vRecv.end() - nHeaderSize);
}
if (memcmp(msg.hdr.pchMessageStart, pchMessageStart, sizeof(pchMessageStart)) != 0) {
printf("\n\nPROCESSMESSAGE: INVALID MESSAGESTART\n\n");
fOk = false;
break;
}
if (pstart - vRecv.begin() > 0)
printf("\n\nPROCESSMESSAGE SKIPPED %"PRIpdd" BYTES\n\n", pstart - vRecv.begin());
vRecv.erase(vRecv.begin(), pstart);
// Read header
vector<char> vHeaderSave(vRecv.begin(), vRecv.begin() + nHeaderSize);
CMessageHeader hdr;
vRecv >> hdr;
CMessageHeader& hdr = msg.hdr;
if (!hdr.IsValid())
{
printf("\n\nPROCESSMESSAGE: ERRORS IN HEADER %s\n\n\n", hdr.GetCommand().c_str());
@ -3757,19 +3782,9 @@ bool ProcessMessages(CNode* pfrom)
// Message size
unsigned int nMessageSize = hdr.nMessageSize;
if (nMessageSize > MAX_SIZE)
{
printf("ProcessMessages(%s, %u bytes) : nMessageSize > MAX_SIZE\n", strCommand.c_str(), nMessageSize);
continue;
}
if (nMessageSize > vRecv.size())
{
// Rewind and wait for rest of message
vRecv.insert(vRecv.begin(), vHeaderSave.begin(), vHeaderSave.end());
break;
}
// Checksum
CDataStream& vRecv = msg.vRecv;
uint256 hash = Hash(vRecv.begin(), vRecv.begin() + nMessageSize);
unsigned int nChecksum = 0;
memcpy(&nChecksum, &hash, sizeof(nChecksum));
@ -3780,20 +3795,16 @@ bool ProcessMessages(CNode* pfrom)
continue;
}
// Copy message to its own buffer
CDataStream vMsg(vRecv.begin(), vRecv.begin() + nMessageSize, vRecv.nType, vRecv.nVersion);
vRecv.ignore(nMessageSize);
// Process message
bool fRet = false;
try
{
{
LOCK(cs_main);
fRet = ProcessMessage(pfrom, strCommand, vMsg);
fRet = ProcessMessage(pfrom, strCommand, vRecv);
}
if (fShutdown)
return true;
break;
}
catch (std::ios_base::failure& e)
{
@ -3822,8 +3833,11 @@ bool ProcessMessages(CNode* pfrom)
printf("ProcessMessage(%s, %u bytes) FAILED\n", strCommand.c_str(), nMessageSize);
}
vRecv.Compact();
return true;
// In case the connection got shut down, its receive buffer was wiped
if (!pfrom->fDisconnect)
pfrom->vRecvMsg.erase(pfrom->vRecvMsg.begin(), it);
return fOk;
}
@ -3837,7 +3851,7 @@ bool SendMessages(CNode* pto, bool fSendTrickle)
// Keep-alive ping. We send a nonce of zero because we don't use it anywhere
// right now.
if (pto->nLastSend && GetTime() - pto->nLastSend > 30 * 60 && pto->vSend.empty()) {
if (pto->nLastSend && GetTime() - pto->nLastSend > 30 * 60 && pto->vSendMsg.empty()) {
uint64 nonce = 0;
if (pto->nVersion > BIP0031_VERSION)
pto->PushMessage("ping", nonce);

@ -536,7 +536,11 @@ void CNode::CloseSocketDisconnect()
printf("disconnecting node %s\n", addrName.c_str());
closesocket(hSocket);
hSocket = INVALID_SOCKET;
vRecv.clear();
// in case this fails, we'll empty the recv buffer when the CNode is deleted
TRY_LOCK(cs_vRecvMsg, lockRecv);
if (lockRecv)
vRecvMsg.clear();
}
}
@ -628,15 +632,128 @@ void CNode::copyStats(CNodeStats &stats)
}
#undef X
// requires LOCK(cs_vRecvMsg)
bool CNode::ReceiveMsgBytes(const char *pch, unsigned int nBytes)
{
while (nBytes > 0) {
// get current incomplete message, or create a new one
if (vRecvMsg.empty() ||
vRecvMsg.back().complete())
vRecvMsg.push_back(CNetMessage(SER_NETWORK, nRecvVersion));
CNetMessage& msg = vRecvMsg.back();
// absorb network data
int handled;
if (!msg.in_data)
handled = msg.readHeader(pch, nBytes);
else
handled = msg.readData(pch, nBytes);
if (handled < 0)
return false;
pch += handled;
nBytes -= handled;
}
return true;
}
int CNetMessage::readHeader(const char *pch, unsigned int nBytes)
{
// copy data to temporary parsing buffer
unsigned int nRemaining = 24 - nHdrPos;
unsigned int nCopy = std::min(nRemaining, nBytes);
memcpy(&hdrbuf[nHdrPos], pch, nCopy);
nHdrPos += nCopy;
// if header incomplete, exit
if (nHdrPos < 24)
return nCopy;
// deserialize to CMessageHeader
try {
hdrbuf >> hdr;
}
catch (std::exception &e) {
return -1;
}
// reject messages larger than MAX_SIZE
if (hdr.nMessageSize > MAX_SIZE)
return -1;
// switch state to reading message data
in_data = true;
vRecv.resize(hdr.nMessageSize);
return nCopy;
}
int CNetMessage::readData(const char *pch, unsigned int nBytes)
{
unsigned int nRemaining = hdr.nMessageSize - nDataPos;
unsigned int nCopy = std::min(nRemaining, nBytes);
memcpy(&vRecv[nDataPos], pch, nCopy);
nDataPos += nCopy;
return nCopy;
}
// requires LOCK(cs_vSend)
void SocketSendData(CNode *pnode)
{
std::deque<CSerializeData>::iterator it = pnode->vSendMsg.begin();
while (it != pnode->vSendMsg.end()) {
const CSerializeData &data = *it;
assert(data.size() > pnode->nSendOffset);
int nBytes = send(pnode->hSocket, &data[pnode->nSendOffset], data.size() - pnode->nSendOffset, MSG_NOSIGNAL | MSG_DONTWAIT);
if (nBytes > 0) {
pnode->nLastSend = GetTime();
pnode->nSendOffset += nBytes;
if (pnode->nSendOffset == data.size()) {
pnode->nSendOffset = 0;
pnode->nSendSize -= data.size();
it++;
} else {
// could not send full message; stop sending more
break;
}
} else {
if (nBytes < 0) {
// error
int nErr = WSAGetLastError();
if (nErr != WSAEWOULDBLOCK && nErr != WSAEMSGSIZE && nErr != WSAEINTR && nErr != WSAEINPROGRESS)
{
printf("socket send error %d\n", nErr);
pnode->CloseSocketDisconnect();
}
}
// couldn't send anything at all
break;
}
}
if (it == pnode->vSendMsg.end()) {
assert(pnode->nSendOffset == 0);
assert(pnode->nSendSize == 0);
}
pnode->vSendMsg.erase(pnode->vSendMsg.begin(), it);
}
void ThreadSocketHandler(void* parg)
{
// Make this thread recognisable as the networking thread
@ -676,7 +793,7 @@ void ThreadSocketHandler2(void* parg)
BOOST_FOREACH(CNode* pnode, vNodesCopy)
{
if (pnode->fDisconnect ||
(pnode->GetRefCount() <= 0 && pnode->vRecv.empty() && pnode->vSend.empty()))
(pnode->GetRefCount() <= 0 && pnode->vRecvMsg.empty() && pnode->nSendSize == 0 && pnode->ssSend.empty()))
{
// remove from vNodes
vNodes.erase(remove(vNodes.begin(), vNodes.end(), pnode), vNodes.end());
@ -708,7 +825,7 @@ void ThreadSocketHandler2(void* parg)
TRY_LOCK(pnode->cs_vSend, lockSend);
if (lockSend)
{
TRY_LOCK(pnode->cs_vRecv, lockRecv);
TRY_LOCK(pnode->cs_vRecvMsg, lockRecv);
if (lockRecv)
{
TRY_LOCK(pnode->cs_inventory, lockInv);
@ -759,14 +876,18 @@ void ThreadSocketHandler2(void* parg)
{
if (pnode->hSocket == INVALID_SOCKET)
continue;
FD_SET(pnode->hSocket, &fdsetRecv);
FD_SET(pnode->hSocket, &fdsetError);
hSocketMax = max(hSocketMax, pnode->hSocket);
have_fds = true;
{
TRY_LOCK(pnode->cs_vSend, lockSend);
if (lockSend && !pnode->vSend.empty())
FD_SET(pnode->hSocket, &fdsetSend);
if (lockSend) {
// do not read, if draining write queue
if (!pnode->vSendMsg.empty())
FD_SET(pnode->hSocket, &fdsetSend);
else
FD_SET(pnode->hSocket, &fdsetRecv);
FD_SET(pnode->hSocket, &fdsetError);
hSocketMax = max(hSocketMax, pnode->hSocket);
have_fds = true;
}
}
}
}
@ -873,15 +994,12 @@ void ThreadSocketHandler2(void* parg)
continue;
if (FD_ISSET(pnode->hSocket, &fdsetRecv) || FD_ISSET(pnode->hSocket, &fdsetError))
{
TRY_LOCK(pnode->cs_vRecv, lockRecv);
TRY_LOCK(pnode->cs_vRecvMsg, lockRecv);
if (lockRecv)
{
CDataStream& vRecv = pnode->vRecv;
unsigned int nPos = vRecv.size();
if (nPos > ReceiveBufferSize()) {
if (pnode->GetTotalRecvSize() > ReceiveFloodSize()) {
if (!pnode->fDisconnect)
printf("socket recv flood control disconnect (%"PRIszu" bytes)\n", vRecv.size());
printf("socket recv flood control disconnect (%u bytes)\n", pnode->GetTotalRecvSize());
pnode->CloseSocketDisconnect();
}
else {
@ -890,8 +1008,8 @@ void ThreadSocketHandler2(void* parg)
int nBytes = recv(pnode->hSocket, pchBuf, sizeof(pchBuf), MSG_DONTWAIT);
if (nBytes > 0)
{
vRecv.resize(nPos + nBytes);
memcpy(&vRecv[nPos], pchBuf, nBytes);
if (!pnode->ReceiveMsgBytes(pchBuf, nBytes))
pnode->CloseSocketDisconnect();
pnode->nLastRecv = GetTime();
}
else if (nBytes == 0)
@ -925,34 +1043,13 @@ void ThreadSocketHandler2(void* parg)
{
TRY_LOCK(pnode->cs_vSend, lockSend);
if (lockSend)
{
CDataStream& vSend = pnode->vSend;
if (!vSend.empty())
{
int nBytes = send(pnode->hSocket, &vSend[0], vSend.size(), MSG_NOSIGNAL | MSG_DONTWAIT);
if (nBytes > 0)
{
vSend.erase(vSend.begin(), vSend.begin() + nBytes);
pnode->nLastSend = GetTime();
}
else if (nBytes < 0)
{
// error
int nErr = WSAGetLastError();
if (nErr != WSAEWOULDBLOCK && nErr != WSAEMSGSIZE && nErr != WSAEINTR && nErr != WSAEINPROGRESS)
{
printf("socket send error %d\n", nErr);
pnode->CloseSocketDisconnect();
}
}
}
}
SocketSendData(pnode);
}
//
// Inactivity checking
//
if (pnode->vSend.empty())
if (pnode->vSendMsg.empty())
pnode->nLastSendEmpty = GetTime();
if (GetTime() - pnode->nTimeConnected > 60)
{
@ -1691,11 +1788,15 @@ void ThreadMessageHandler2(void* parg)
pnodeTrickle = vNodesCopy[GetRand(vNodesCopy.size())];
BOOST_FOREACH(CNode* pnode, vNodesCopy)
{
if (pnode->fDisconnect)
continue;
// Receive messages
{
TRY_LOCK(pnode->cs_vRecv, lockRecv);
TRY_LOCK(pnode->cs_vRecvMsg, lockRecv);
if (lockRecv)
ProcessMessages(pnode);
if (!ProcessMessages(pnode))
pnode->CloseSocketDisconnect();
}
if (fShutdown)
return;

@ -27,7 +27,7 @@ extern int nBestHeight;
inline unsigned int ReceiveBufferSize() { return 1000*GetArg("-maxreceivebuffer", 5*1000); }
inline unsigned int ReceiveFloodSize() { return 1000*GetArg("-maxreceivebuffer", 5*1000); }
inline unsigned int SendBufferSize() { return 1000*GetArg("-maxsendbuffer", 1*1000); }
void AddOneShot(std::string strDest);
@ -42,6 +42,7 @@ unsigned short GetListenPort();
bool BindListenPort(const CService &bindAddr, std::string& strError=REF(std::string()));
void StartNode(void* parg);
bool StopNode();
void SocketSendData(CNode *pnode);
enum
{
@ -126,6 +127,44 @@ public:
class CNetMessage {
public:
bool in_data; // parsing header (false) or data (true)
CDataStream hdrbuf; // partially received header
CMessageHeader hdr; // complete header
unsigned int nHdrPos;
CDataStream vRecv; // received message data
unsigned int nDataPos;
CNetMessage(int nTypeIn, int nVersionIn) : hdrbuf(nTypeIn, nVersionIn), vRecv(nTypeIn, nVersionIn) {
hdrbuf.resize(24);
in_data = false;
nHdrPos = 0;
nDataPos = 0;
}
bool complete() const
{
if (!in_data)
return false;
return (hdr.nMessageSize == nDataPos);
}
void SetVersion(int nVersionIn)
{
hdrbuf.SetVersion(nVersionIn);
vRecv.SetVersion(nVersionIn);
}
int readHeader(const char *pch, unsigned int nBytes);
int readData(const char *pch, unsigned int nBytes);
};
/** Information about a peer */
class CNode
@ -134,16 +173,21 @@ public:
// socket
uint64 nServices;
SOCKET hSocket;
CDataStream vSend;
CDataStream vRecv;
CDataStream ssSend;
size_t nSendSize; // total size of all vSendMsg entries
size_t nSendOffset; // offset inside the first vSendMsg already sent
std::deque<CSerializeData> vSendMsg;
CCriticalSection cs_vSend;
CCriticalSection cs_vRecv;
std::deque<CInv> vRecvGetData;
std::deque<CNetMessage> vRecvMsg;
CCriticalSection cs_vRecvMsg;
int nRecvVersion;
int64 nLastSend;
int64 nLastRecv;
int64 nLastSendEmpty;
int64 nTimeConnected;
int nHeaderStart;
unsigned int nMessageStart;
CAddress addr;
std::string addrName;
CService addrLocal;
@ -191,16 +235,15 @@ public:
CCriticalSection cs_inventory;
std::multimap<int64, CInv> mapAskFor;
CNode(SOCKET hSocketIn, CAddress addrIn, std::string addrNameIn = "", bool fInboundIn=false) : vSend(SER_NETWORK, MIN_PROTO_VERSION), vRecv(SER_NETWORK, MIN_PROTO_VERSION)
CNode(SOCKET hSocketIn, CAddress addrIn, std::string addrNameIn = "", bool fInboundIn=false) : ssSend(SER_NETWORK, MIN_PROTO_VERSION)
{
nServices = 0;
hSocket = hSocketIn;
nRecvVersion = MIN_PROTO_VERSION;
nLastSend = 0;
nLastRecv = 0;
nLastSendEmpty = GetTime();
nTimeConnected = GetTime();
nHeaderStart = -1;
nMessageStart = -1;
addr = addrIn;
addrName = addrNameIn == "" ? addr.ToStringIPPort() : addrNameIn;
nVersion = 0;
@ -213,6 +256,8 @@ public:
fDisconnect = false;
nRefCount = 0;
nReleaseTime = 0;
nSendSize = 0;
nSendOffset = 0;
hashContinue = 0;
pindexLastGetBlocksBegin = 0;
hashLastGetBlocksEnd = 0;
@ -250,6 +295,26 @@ public:
return std::max(nRefCount, 0) + (GetTime() < nReleaseTime ? 1 : 0);
}
// requires LOCK(cs_vRecvMsg)
unsigned int GetTotalRecvSize()
{
unsigned int total = 0;
BOOST_FOREACH(const CNetMessage &msg, vRecvMsg)
total += msg.vRecv.size() + 24;
return total;
}
// requires LOCK(cs_vRecvMsg)
bool ReceiveMsgBytes(const char *pch, unsigned int nBytes);
// requires LOCK(cs_vRecvMsg)
void SetRecvVersion(int nVersionIn)
{
nRecvVersion = nVersionIn;
BOOST_FOREACH(CNetMessage &msg, vRecvMsg)
msg.SetVersion(nVersionIn);
}
CNode* AddRef(int64 nTimeout=0)
{
if (nTimeout != 0)
@ -324,11 +389,8 @@ public:
void BeginMessage(const char* pszCommand) EXCLUSIVE_LOCK_FUNCTION(cs_vSend)
{
ENTER_CRITICAL_SECTION(cs_vSend);
if (nHeaderStart != -1)
AbortMessage();
nHeaderStart = vSend.size();
vSend << CMessageHeader(pszCommand, 0);
nMessageStart = vSend.size();
assert(ssSend.size() == 0);
ssSend << CMessageHeader(pszCommand, 0);
if (fDebug)
printf("sending: %s ", pszCommand);
}
@ -336,11 +398,8 @@ public:
// TODO: Document the precondition of this function. Is cs_vSend locked?
void AbortMessage() UNLOCK_FUNCTION(cs_vSend)
{
if (nHeaderStart < 0)
return;
vSend.resize(nHeaderStart);
nHeaderStart = -1;
nMessageStart = -1;
ssSend.clear();
LEAVE_CRITICAL_SECTION(cs_vSend);
if (fDebug)
@ -357,26 +416,32 @@ public:
return;
}
if (nHeaderStart < 0)
if (ssSend.size() == 0)
return;
// Set the size
unsigned int nSize = vSend.size() - nMessageStart;
memcpy((char*)&vSend[nHeaderStart] + CMessageHeader::MESSAGE_SIZE_OFFSET, &nSize, sizeof(nSize));
unsigned int nSize = ssSend.size() - CMessageHeader::HEADER_SIZE;
memcpy((char*)&ssSend[CMessageHeader::MESSAGE_SIZE_OFFSET], &nSize, sizeof(nSize));
// Set the checksum
uint256 hash = Hash(vSend.begin() + nMessageStart, vSend.end());
uint256 hash = Hash(ssSend.begin() + CMessageHeader::HEADER_SIZE, ssSend.end());
unsigned int nChecksum = 0;
memcpy(&nChecksum, &hash, sizeof(nChecksum));
assert(nMessageStart - nHeaderStart >= CMessageHeader::CHECKSUM_OFFSET + sizeof(nChecksum));
memcpy((char*)&vSend[nHeaderStart] + CMessageHeader::CHECKSUM_OFFSET, &nChecksum, sizeof(nChecksum));
assert(ssSend.size () >= CMessageHeader::CHECKSUM_OFFSET + sizeof(nChecksum));
memcpy((char*)&ssSend[CMessageHeader::CHECKSUM_OFFSET], &nChecksum, sizeof(nChecksum));
if (fDebug) {
printf("(%d bytes)\n", nSize);
}
nHeaderStart = -1;
nMessageStart = -1;
std::deque<CSerializeData>::iterator it = vSendMsg.insert(vSendMsg.end(), CSerializeData());
ssSend.GetAndClear(*it);
nSendSize += (*it).size();
// If write queue empty, attempt "optimistic write"
if (it == vSendMsg.begin())
SocketSendData(this);
LEAVE_CRITICAL_SECTION(cs_vSend);
}
@ -403,7 +468,7 @@ public:
try
{
BeginMessage(pszCommand);
vSend << a1;
ssSend << a1;
EndMessage();
}
catch (...)
@ -419,7 +484,7 @@ public:
try
{
BeginMessage(pszCommand);
vSend << a1 << a2;
ssSend << a1 << a2;
EndMessage();
}
catch (...)
@ -435,7 +500,7 @@ public:
try
{
BeginMessage(pszCommand);
vSend << a1 << a2 << a3;
ssSend << a1 << a2 << a3;
EndMessage();
}
catch (...)
@ -451,7 +516,7 @@ public:
try
{
BeginMessage(pszCommand);
vSend << a1 << a2 << a3 << a4;
ssSend << a1 << a2 << a3 << a4;
EndMessage();
}
catch (...)
@ -467,7 +532,7 @@ public:
try
{
BeginMessage(pszCommand);
vSend << a1 << a2 << a3 << a4 << a5;
ssSend << a1 << a2 << a3 << a4 << a5;
EndMessage();
}
catch (...)
@ -483,7 +548,7 @@ public:
try
{
BeginMessage(pszCommand);
vSend << a1 << a2 << a3 << a4 << a5 << a6;
ssSend << a1 << a2 << a3 << a4 << a5 << a6;
EndMessage();
}
catch (...)
@ -499,7 +564,7 @@ public:
try
{
BeginMessage(pszCommand);
vSend << a1 << a2 << a3 << a4 << a5 << a6 << a7;
ssSend << a1 << a2 << a3 << a4 << a5 << a6 << a7;
EndMessage();
}
catch (...)
@ -515,7 +580,7 @@ public:
try
{
BeginMessage(pszCommand);
vSend << a1 << a2 << a3 << a4 << a5 << a6 << a7 << a8;
ssSend << a1 << a2 << a3 << a4 << a5 << a6 << a7 << a8;
EndMessage();
}
catch (...)
@ -531,7 +596,7 @@ public:
try
{
BeginMessage(pszCommand);
vSend << a1 << a2 << a3 << a4 << a5 << a6 << a7 << a8 << a9;
ssSend << a1 << a2 << a3 << a4 << a5 << a6 << a7 << a8 << a9;
EndMessage();
}
catch (...)

@ -56,7 +56,8 @@ class CMessageHeader
CHECKSUM_SIZE=sizeof(int),
MESSAGE_SIZE_OFFSET=MESSAGE_START_SIZE+COMMAND_SIZE,
CHECKSUM_OFFSET=MESSAGE_SIZE_OFFSET+MESSAGE_SIZE_SIZE
CHECKSUM_OFFSET=MESSAGE_SIZE_OFFSET+MESSAGE_SIZE_SIZE,
HEADER_SIZE=MESSAGE_START_SIZE+COMMAND_SIZE+MESSAGE_SIZE_SIZE+CHECKSUM_SIZE
};
char pchMessageStart[MESSAGE_START_SIZE];
char pchCommand[COMMAND_SIZE];

@ -789,6 +789,7 @@ struct ser_streamplaceholder
typedef std::vector<char, zero_after_free_allocator<char> > CSerializeData;
/** Double ended buffer combining vector and stream-like interfaces.
*
@ -798,7 +799,7 @@ struct ser_streamplaceholder
class CDataStream
{
protected:
typedef std::vector<char, zero_after_free_allocator<char> > vector_type;
typedef CSerializeData vector_type;
vector_type vch;
unsigned int nReadPos;
short state;
@ -1095,6 +1096,11 @@ public:
::Unserialize(*this, obj, nType, nVersion);
return (*this);
}
void GetAndClear(CSerializeData &data) {
vch.swap(data);
CSerializeData().swap(vch);
}
};

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