Merge #9674: Always enforce strict lock ordering (try or not)

618ee92 Further-enforce lockordering by enforcing directly after TRY_LOCKs (Matt Corallo)
2a962d4 Fixup style a bit by moving { to the same line as if statements (Matt Corallo)
8465631 Always enforce lock strict lock ordering (try or not) (Matt Corallo)
fd13eca Lock cs_vSend and cs_inventory in a consistent order even in TRY (Matt Corallo)
pull/9754/head
Wladimir J. van der Laan 8 years ago
commit dd163f5788
No known key found for this signature in database
GPG Key ID: 74810B012346C9A6

@ -1093,20 +1093,18 @@ void CConnman::ThreadSocketHandler()
BOOST_FOREACH(CNode* pnode, vNodesDisconnectedCopy)
{
// wait until threads are done using it
if (pnode->GetRefCount() <= 0)
{
if (pnode->GetRefCount() <= 0) {
bool fDelete = false;
{
TRY_LOCK(pnode->cs_vSend, lockSend);
if (lockSend)
{
TRY_LOCK(pnode->cs_inventory, lockInv);
if (lockInv)
fDelete = true;
TRY_LOCK(pnode->cs_inventory, lockInv);
if (lockInv) {
TRY_LOCK(pnode->cs_vSend, lockSend);
if (lockSend) {
fDelete = true;
}
}
}
if (fDelete)
{
if (fDelete) {
vNodesDisconnected.remove(pnode);
DeleteNode(pnode);
}

@ -77,52 +77,28 @@ boost::thread_specific_ptr<LockStack> lockstack;
static void potential_deadlock_detected(const std::pair<void*, void*>& mismatch, const LockStack& s1, const LockStack& s2)
{
// We attempt to not assert on probably-not deadlocks by assuming that
// a try lock will immediately have otherwise bailed if it had
// failed to get the lock
// We do this by, for the locks which triggered the potential deadlock,
// in either lockorder, checking that the second of the two which is locked
// is only a TRY_LOCK, ignoring locks if they are reentrant.
bool firstLocked = false;
bool secondLocked = false;
bool onlyMaybeDeadlock = false;
LogPrintf("POTENTIAL DEADLOCK DETECTED\n");
LogPrintf("Previous lock order was:\n");
BOOST_FOREACH (const PAIRTYPE(void*, CLockLocation) & i, s2) {
if (i.first == mismatch.first) {
LogPrintf(" (1)");
if (!firstLocked && secondLocked && i.second.fTry)
onlyMaybeDeadlock = true;
firstLocked = true;
}
if (i.first == mismatch.second) {
LogPrintf(" (2)");
if (!secondLocked && firstLocked && i.second.fTry)
onlyMaybeDeadlock = true;
secondLocked = true;
}
LogPrintf(" %s\n", i.second.ToString());
}
firstLocked = false;
secondLocked = false;
LogPrintf("Current lock order is:\n");
BOOST_FOREACH (const PAIRTYPE(void*, CLockLocation) & i, s1) {
if (i.first == mismatch.first) {
LogPrintf(" (1)");
if (!firstLocked && secondLocked && i.second.fTry)
onlyMaybeDeadlock = true;
firstLocked = true;
}
if (i.first == mismatch.second) {
LogPrintf(" (2)");
if (!secondLocked && firstLocked && i.second.fTry)
onlyMaybeDeadlock = true;
secondLocked = true;
}
LogPrintf(" %s\n", i.second.ToString());
}
assert(onlyMaybeDeadlock);
assert(false);
}
static void push_lock(void* c, const CLockLocation& locklocation, bool fTry)
@ -134,21 +110,19 @@ static void push_lock(void* c, const CLockLocation& locklocation, bool fTry)
(*lockstack).push_back(std::make_pair(c, locklocation));
if (!fTry) {
BOOST_FOREACH (const PAIRTYPE(void*, CLockLocation) & i, (*lockstack)) {
if (i.first == c)
break;
BOOST_FOREACH (const PAIRTYPE(void*, CLockLocation) & i, (*lockstack)) {
if (i.first == c)
break;
std::pair<void*, void*> p1 = std::make_pair(i.first, c);
if (lockdata.lockorders.count(p1))
continue;
lockdata.lockorders[p1] = (*lockstack);
std::pair<void*, void*> p1 = std::make_pair(i.first, c);
if (lockdata.lockorders.count(p1))
continue;
lockdata.lockorders[p1] = (*lockstack);
std::pair<void*, void*> p2 = std::make_pair(c, i.first);
lockdata.invlockorders.insert(p2);
if (lockdata.lockorders.count(p2))
potential_deadlock_detected(p1, lockdata.lockorders[p2], lockdata.lockorders[p1]);
}
std::pair<void*, void*> p2 = std::make_pair(c, i.first);
lockdata.invlockorders.insert(p2);
if (lockdata.lockorders.count(p2))
potential_deadlock_detected(p1, lockdata.lockorders[p2], lockdata.lockorders[p1]);
}
}

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