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@ -82,30 +82,28 @@ void ModalOverlay::tipUpdate(int count, const QDateTime& blockDate, double nVeri
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blockProcessTime.push_front(qMakePair(currentDate.toMSecsSinceEpoch(), nVerificationProgress));
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// show progress speed if we have more then one sample
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if (blockProcessTime.size() >= 2)
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{
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double progressStart = blockProcessTime[0].second;
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if (blockProcessTime.size() >= 2) {
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double progressDelta = 0;
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double progressPerHour = 0;
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qint64 timeDelta = 0;
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qint64 remainingMSecs = 0;
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double remainingProgress = 1.0 - nVerificationProgress;
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for (int i = 1; i < blockProcessTime.size(); i++)
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{
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for (int i = 1; i < blockProcessTime.size(); i++) {
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QPair<qint64, double> sample = blockProcessTime[i];
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// take first sample after 500 seconds or last available one
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if (sample.first < (currentDate.toMSecsSinceEpoch() - 500 * 1000) || i == blockProcessTime.size() - 1) {
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progressDelta = progressStart-sample.second;
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progressDelta = blockProcessTime[0].second - sample.second;
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timeDelta = blockProcessTime[0].first - sample.first;
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progressPerHour = progressDelta/(double)timeDelta*1000*3600;
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progressPerHour = progressDelta / (double) timeDelta * 1000 * 3600;
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remainingMSecs = (progressDelta > 0) ? remainingProgress / progressDelta * timeDelta : -1;
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break;
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}
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}
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// show progress increase per hour
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ui->progressIncreasePerH->setText(QString::number(progressPerHour*100, 'f', 2)+"%");
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ui->progressIncreasePerH->setText(QString::number(progressPerHour * 100, 'f', 2)+"%");
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// show expected remaining time
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if(remainingMSecs >= 0) {
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ui->expectedTimeLeft->setText(GUIUtil::formatNiceTimeOffset(remainingMSecs / 1000.0));
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} else {
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@ -113,8 +111,9 @@ void ModalOverlay::tipUpdate(int count, const QDateTime& blockDate, double nVeri
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}
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static const int MAX_SAMPLES = 5000;
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if (blockProcessTime.count() > MAX_SAMPLES)
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blockProcessTime.remove(MAX_SAMPLES, blockProcessTime.count()-MAX_SAMPLES);
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if (blockProcessTime.count() > MAX_SAMPLES) {
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blockProcessTime.remove(MAX_SAMPLES, blockProcessTime.count() - MAX_SAMPLES);
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}
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}
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// show the last block date
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@ -172,4 +171,4 @@ void ModalOverlay::closeClicked()
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{
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showHide(true);
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userClosed = true;
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}
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}
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