doc: Add switch on enum example

pull/17134/head
Hennadii Stepanov 5 years ago
parent 11e3d5eb1d
commit c8961c7d9f
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@ -87,7 +87,6 @@ code.
- `++i` is preferred over `i++`.
- `nullptr` is preferred over `NULL` or `(void*)0`.
- `static_assert` is preferred over `assert` where possible. Generally; compile-time checking is preferred over run-time checking.
- `enum class` is preferred over `enum` where possible. Scoped enumerations avoid two potential pitfalls/problems with traditional C++ enumerations: implicit conversions to int, and name clashes due to enumerators being exported to the surrounding scope.
Block style example:
```c++
@ -563,6 +562,34 @@ class A
- *Rationale*: Easier to understand what is happening, thus easier to spot mistakes, even for those
that are not language lawyers.
- Prefer `enum class` (scoped enumerations) over `enum` (traditional enumerations) where possible.
- *Rationale*: Scoped enumerations avoid two potential pitfalls/problems with traditional C++ enumerations: implicit conversions to `int`, and name clashes due to enumerators being exported to the surrounding scope.
- `switch` statement on an enumeration example:
```cpp
enum class Tabs {
INFO,
CONSOLE,
GRAPH,
PEERS
};
int GetInt(Tabs tab)
{
switch (tab) {
case Tabs::INFO: return 0;
case Tabs::CONSOLE: return 1;
case Tabs::GRAPH: return 2;
case Tabs::PEERS: return 3;
} // no default case, so the compiler can warn about missing cases
assert(false);
}
```
*Rationale*: The comment documents skipping `default:` label, and it complies with `clang-format` rules. The assertion prevents firing of `-Wreturn-type` warning on some compilers.
Strings and formatting
------------------------

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