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@ -835,8 +835,9 @@ std::string FormatStateMessage(const CValidationState &state)
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state.GetRejectCode());
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}
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bool AcceptToMemoryPool(CTxMemPool& pool, CValidationState &state, const CTransaction &tx, bool fLimitFree,
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bool* pfMissingInputs, bool fOverrideMempoolLimit, bool fRejectAbsurdFee)
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bool AcceptToMemoryPoolWorker(CTxMemPool& pool, CValidationState &state, const CTransaction &tx, bool fLimitFree,
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bool* pfMissingInputs, bool fOverrideMempoolLimit, bool fRejectAbsurdFee,
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std::vector<uint256>& vHashTxnToUncache)
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{
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AssertLockHeld(cs_main);
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if (pfMissingInputs)
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@ -917,13 +918,19 @@ bool AcceptToMemoryPool(CTxMemPool& pool, CValidationState &state, const CTransa
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view.SetBackend(viewMemPool);
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// do we already have it?
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if (view.HaveCoins(hash))
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bool fHadTxInCache = pcoinsTip->HaveCoinsInCache(hash);
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if (view.HaveCoins(hash)) {
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if (!fHadTxInCache)
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vHashTxnToUncache.push_back(hash);
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return state.Invalid(false, REJECT_ALREADY_KNOWN, "txn-already-known");
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}
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// do all inputs exist?
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// Note that this does not check for the presence of actual outputs (see the next check for that),
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// and only helps with filling in pfMissingInputs (to determine missing vs spent).
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BOOST_FOREACH(const CTxIn txin, tx.vin) {
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if (!pcoinsTip->HaveCoinsInCache(txin.prevout.hash))
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vHashTxnToUncache.push_back(txin.prevout.hash);
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if (!view.HaveCoins(txin.prevout.hash)) {
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if (pfMissingInputs)
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*pfMissingInputs = true;
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@ -1232,6 +1239,18 @@ bool AcceptToMemoryPool(CTxMemPool& pool, CValidationState &state, const CTransa
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return true;
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}
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bool AcceptToMemoryPool(CTxMemPool& pool, CValidationState &state, const CTransaction &tx, bool fLimitFree,
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bool* pfMissingInputs, bool fOverrideMempoolLimit, bool fRejectAbsurdFee)
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{
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std::vector<uint256> vHashTxToUncache;
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bool res = AcceptToMemoryPoolWorker(pool, state, tx, fLimitFree, pfMissingInputs, fOverrideMempoolLimit, fRejectAbsurdFee, vHashTxToUncache);
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if (!res) {
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BOOST_FOREACH(const uint256& hashTx, vHashTxToUncache)
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pcoinsTip->Uncache(hashTx);
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}
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return res;
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}
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/** Return transaction in tx, and if it was found inside a block, its hash is placed in hashBlock */
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bool GetTransaction(const uint256 &hash, CTransaction &txOut, const Consensus::Params& consensusParams, uint256 &hashBlock, bool fAllowSlow)
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{
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