gui: Update Node window title with chain type

Update Node window with the chain type except for mainnet.
This replicates the behaviour of the main window.
pull/26781/head
pablomartin4btc 1 year ago
parent f01416e23c
commit 9d37886a3b

@ -571,6 +571,8 @@ RPCConsole::RPCConsole(interfaces::Node& node, const PlatformStyle *_platformSty
clear();
GUIUtil::handleCloseWindowShortcut(this);
updateWindowTitle();
}
RPCConsole::~RPCConsole()
@ -1368,3 +1370,13 @@ void RPCConsole::updateAlerts(const QString& warnings)
this->ui->label_alerts->setVisible(!warnings.isEmpty());
this->ui->label_alerts->setText(warnings);
}
void RPCConsole::updateWindowTitle()
{
const ChainType chain = Params().GetChainType();
if (chain == ChainType::MAIN) return;
const QString chainType = QString::fromStdString(Params().GetChainTypeString());
const QString title = tr("Node window - [%1]").arg(chainType);
this->setWindowTitle(title);
}

@ -189,6 +189,8 @@ private:
return time_at_event.count() ? GUIUtil::formatDurationStr(time_now - time_at_event) : tr("Never");
}
void updateWindowTitle();
private Q_SLOTS:
void updateAlerts(const QString& warnings);
};

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