fix unsafe string handling in wxGetTranslation

pull/1934/head
s_nakamoto 15 years ago
parent 8a46ed83cc
commit 9a33582204

@ -36,7 +36,7 @@ all: bitcoin.exe
.cpp{obj}.obj:
cl $(CFLAGS) /Fo$@ %s
cl $(CFLAGS) /Fo$@ %s
obj\util.obj: $(HEADERS)
@ -59,10 +59,10 @@ obj\ui.obj: $(HEADERS)
obj\uibase.obj: $(HEADERS)
obj\sha.obj: sha.cpp sha.h
cl $(CFLAGS) /O2 /Fo$@ %s
cl $(CFLAGS) /O2 /Fo$@ %s
obj\ui.res: ui.rc rc/bitcoin.ico rc/check.ico rc/send16.bmp rc/send16mask.bmp rc/send16masknoshadow.bmp rc/send20.bmp rc/send20mask.bmp rc/addressbook16.bmp rc/addressbook16mask.bmp rc/addressbook20.bmp rc/addressbook20mask.bmp
rc $(INCLUDEPATHS) $(WXDEFS) /Fo$@ %s
rc $(INCLUDEPATHS) $(WXDEFS) /Fo$@ %s
OBJS= \
obj\util.obj \
@ -75,11 +75,11 @@ OBJS= \
obj\init.obj
bitcoin.exe: $(OBJS) obj\ui.obj obj\uibase.obj obj\sha.obj obj\ui.res
link /nologo /DEBUG /SUBSYSTEM:WINDOWS /OUT:$@ $(LIBPATHS) $** $(LIBS)
link /nologo /DEBUG /SUBSYSTEM:WINDOWS /OUT:$@ $(LIBPATHS) $** $(LIBS)
.cpp{obj\nogui}.obj:
cl $(CFLAGS) /DwxUSE_GUI=0 /Fo$@ %s
cl $(CFLAGS) /DwxUSE_GUI=0 /Fo$@ %s
obj\nogui\util.obj: $(HEADERS)
@ -98,10 +98,10 @@ obj\nogui\rpc.obj: $(HEADERS)
obj\nogui\init.obj: $(HEADERS)
bitcoind.exe: $(OBJS:obj\=obj\nogui\) obj\sha.obj obj\ui.res
link /nologo /DEBUG /OUT:$@ $(LIBPATHS) $** $(LIBS)
link /nologo /DEBUG /OUT:$@ $(LIBPATHS) $** $(LIBS)
clean:
-del /Q obj\*
-del *.ilk
-del *.pdb
-del /Q obj\*
-del *.ilk
-del *.pdb

@ -20,7 +20,7 @@ class CDataStream;
class CAutoFile;
static const int VERSION = 207;
static const char* pszSubVer = ".0";
static const char* pszSubVer = ".1";

@ -445,17 +445,17 @@ const char* wxGetTranslation(const char* pszEnglish)
return (*mi).second;
// wxWidgets translation
const char* pszTranslated = wxGetTranslation(wxString(pszEnglish, wxConvUTF8)).utf8_str();
wxString strTranslated = wxGetTranslation(wxString(pszEnglish, wxConvUTF8));
// We don't cache unknown strings because caller might be passing in a
// dynamic string and we would keep allocating memory for each variation.
if (strcmp(pszEnglish, pszTranslated) == 0)
if (strcmp(pszEnglish, strTranslated.utf8_str()) == 0)
return pszEnglish;
// Add to cache, memory doesn't need to be freed. We only cache because
// we must pass back a pointer to permanently allocated memory.
char* pszCached = new char[strlen(pszTranslated)+1];
strcpy(pszCached, pszTranslated);
char* pszCached = new char[strlen(strTranslated.utf8_str())+1];
strcpy(pszCached, strTranslated.utf8_str());
mapCache[pszEnglish] = pszCached;
return pszCached;
}

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