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@ -256,12 +256,8 @@ void Interrupt(NodeContext& node)
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InterruptMapPort();
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if (node.connman)
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node.connman->Interrupt();
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if (g_txindex) {
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g_txindex->Interrupt();
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}
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ForEachBlockFilterIndex([](BlockFilterIndex& index) { index.Interrupt(); });
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if (g_coin_stats_index) {
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g_coin_stats_index->Interrupt();
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for (auto* index : node.indexes) {
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index->Interrupt();
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}
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}
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@ -337,16 +333,11 @@ void Shutdown(NodeContext& node)
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if (node.validation_signals) node.validation_signals->FlushBackgroundCallbacks();
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// Stop and delete all indexes only after flushing background callbacks.
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if (g_txindex) {
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g_txindex->Stop();
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g_txindex.reset();
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}
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if (g_coin_stats_index) {
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g_coin_stats_index->Stop();
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g_coin_stats_index.reset();
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}
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ForEachBlockFilterIndex([](BlockFilterIndex& index) { index.Stop(); });
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for (auto* index : node.indexes) index->Stop();
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if (g_txindex) g_txindex.reset();
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if (g_coin_stats_index) g_coin_stats_index.reset();
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DestroyAllBlockFilterIndexes();
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node.indexes.clear(); // all instances are nullptr now
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// Any future callbacks will be dropped. This should absolutely be safe - if
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// missing a callback results in an unrecoverable situation, unclean shutdown
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