From 8465631845eac3db834942a4feb50f65c3401c68 Mon Sep 17 00:00:00 2001 From: Matt Corallo Date: Thu, 2 Feb 2017 22:22:01 -0500 Subject: [PATCH] Always enforce lock strict lock ordering (try or not) --- src/sync.cpp | 26 +------------------------- 1 file changed, 1 insertion(+), 25 deletions(-) diff --git a/src/sync.cpp b/src/sync.cpp index a18d0f14858..25773f08e98 100644 --- a/src/sync.cpp +++ b/src/sync.cpp @@ -77,52 +77,28 @@ boost::thread_specific_ptr lockstack; static void potential_deadlock_detected(const std::pair& mismatch, const LockStack& s1, const LockStack& s2) { - // We attempt to not assert on probably-not deadlocks by assuming that - // a try lock will immediately have otherwise bailed if it had - // failed to get the lock - // We do this by, for the locks which triggered the potential deadlock, - // in either lockorder, checking that the second of the two which is locked - // is only a TRY_LOCK, ignoring locks if they are reentrant. - bool firstLocked = false; - bool secondLocked = false; - bool onlyMaybeDeadlock = false; - LogPrintf("POTENTIAL DEADLOCK DETECTED\n"); LogPrintf("Previous lock order was:\n"); BOOST_FOREACH (const PAIRTYPE(void*, CLockLocation) & i, s2) { if (i.first == mismatch.first) { LogPrintf(" (1)"); - if (!firstLocked && secondLocked && i.second.fTry) - onlyMaybeDeadlock = true; - firstLocked = true; } if (i.first == mismatch.second) { LogPrintf(" (2)"); - if (!secondLocked && firstLocked && i.second.fTry) - onlyMaybeDeadlock = true; - secondLocked = true; } LogPrintf(" %s\n", i.second.ToString()); } - firstLocked = false; - secondLocked = false; LogPrintf("Current lock order is:\n"); BOOST_FOREACH (const PAIRTYPE(void*, CLockLocation) & i, s1) { if (i.first == mismatch.first) { LogPrintf(" (1)"); - if (!firstLocked && secondLocked && i.second.fTry) - onlyMaybeDeadlock = true; - firstLocked = true; } if (i.first == mismatch.second) { LogPrintf(" (2)"); - if (!secondLocked && firstLocked && i.second.fTry) - onlyMaybeDeadlock = true; - secondLocked = true; } LogPrintf(" %s\n", i.second.ToString()); } - assert(onlyMaybeDeadlock); + assert(false); } static void push_lock(void* c, const CLockLocation& locklocation, bool fTry)