Fix crash when mining with empty keypool.

Since the introduction of the ScriptForMining callback, the mining
functions (setgenerate and generate) crash with an assertion failure
(due to a NULL pointer script returned) if the keypool is empty.  Fix
this by giving a proper error.
pull/6567/head
Daniel Kraft 9 years ago
parent 1e92b27540
commit 2016576998

@ -73,6 +73,21 @@ def run_test(nodes, tmpdir):
except JSONRPCException,e:
assert(e.error['code']==-12)
# refill keypool with three new addresses
nodes[0].walletpassphrase('test', 12000)
nodes[0].keypoolrefill(3)
nodes[0].walletlock()
# drain them by mining
nodes[0].generate(1)
nodes[0].generate(1)
nodes[0].generate(1)
nodes[0].generate(1)
try:
nodes[0].generate(1)
raise AssertionError('Keypool should be exhausted after three addesses')
except JSONRPCException,e:
assert(e.error['code']==-12)
def main():
import optparse

@ -444,8 +444,10 @@ void static BitcoinMiner(const CChainParams& chainparams)
GetMainSignals().ScriptForMining(coinbaseScript);
try {
//throw an error if no script was provided
if (!coinbaseScript->reserveScript.size())
// Throw an error if no script was provided. This can happen
// due to some internal error but also if the keypool is empty.
// In the latter case, already the pointer is NULL.
if (!coinbaseScript || coinbaseScript->reserveScript.empty())
throw std::runtime_error("No coinbase script available (mining requires a wallet)");
while (true) {

@ -138,8 +138,12 @@ UniValue generate(const UniValue& params, bool fHelp)
boost::shared_ptr<CReserveScript> coinbaseScript;
GetMainSignals().ScriptForMining(coinbaseScript);
// If the keypool is exhausted, no script is returned at all. Catch this.
if (!coinbaseScript)
throw JSONRPCError(RPC_WALLET_KEYPOOL_RAN_OUT, "Error: Keypool ran out, please call keypoolrefill first");
//throw an error if no script was provided
if (!coinbaseScript->reserveScript.size())
if (coinbaseScript->reserveScript.empty())
throw JSONRPCError(RPC_INTERNAL_ERROR, "No coinbase script available (mining requires a wallet)");
{ // Don't keep cs_main locked

Loading…
Cancel
Save